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Can I Run It

Can I Run The Forest on My PC / Laptop?

A stranded-survivor crafting horror game whose official spec sheet is nearly two decades old, so dense foliage and how big your base gets decide your frame rate far more than your graphics card tier.

ActionApr 30, 2018Endnight Games LtdMetacritic 83

Check if your PC can run The Forest

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Can I run The Forest on my PC?

Use the checker above to find out in seconds. Pick your graphics card and processor and it compares them against The Forest's official requirements. As a quick guide, you need at least a NVIDIA GeForce 8800GT graphics card, a Intel Dual-Core 2.4 GHz processor, and 4 GB RAM of RAM to play at 1080p.

Can I run The Forest on my laptop?

Yes, if your laptop has a dedicated graphics card around a NVIDIA GeForce 8800GT or better and 4 GB RAM of RAM. Laptops with only integrated graphics usually fall short. Enter your laptop's GPU in the tool above to check. Keep in mind that the laptop version of a card runs a little slower than the desktop card of the same name, and heat can lower sustained frame rates.

Nearly any PC built in the last ten years runs The Forest, and runs it comfortably. This is 2018's The Forest, not Sons of the Forest, the 2023 sequel that has its own page and its own, considerably heavier requirements. People tend to assume a survival horror game built around this much crafting and base construction needs serious hardware, but the official minimum only asks for a NVIDIA GeForce 8800GT, a card dating to 2007, so raw hardware power hasn't been the constraint here for a long time.

Compare your own CPU and GPU against those requirements with the checker above. What follows below digs into what really shapes your experience here, and it isn't raw GPU tier: dense foliage and volumetric fog settings, how sprawling your base has gotten, low-end and integrated graphics, the load of hosting co-op, and where things stand on Steam Deck, consoles, and VR.

The Forest system requirements

MinimumRecommended
Processor (CPU)Intel Dual-Core 2.4 GHzQuad Core Processor
Graphics card (GPU)NVIDIA GeForce 8800GTNVIDIA GeForce GTX 560
Memory (RAM)4 GB RAM4 GB RAM
Operating systemWindows 10 64-bitWindows 10/11 64-bit
DirectXVersion 9.0Version 9.0
Storage5 GB available space5 GB available space

Storage: 5 GB, per Steam's official listing. Any hard drive or SSD handles it without issue; storage speed is not a bottleneck in this game.

Full performance tiers

TierTargetCPUGPURAM
Minimum1080p, low settingsIntel Dual-Core 2.4 GHzNVIDIA GeForce 8800GT4 GB RAM
Recommended1080p, high settingsQuad Core ProcessorNVIDIA GeForce GTX 5604 GB RAM
Realistic modern target1080p, ultra settings, 60+ fpsQuad-core, e.g. Ryzen 5 1600 or Core i5-8400GTX 1060 6GB or RX 5808 GB

The Forest FPS by graphics card

Graphics card1080p1440p4KNotes
GTX 1050 Ti~45-55, , Ultra settings run acceptably; drop foliage and shadow quality for headroom in dense areas.
GTX 1060 6GB~80-95, , Comfortable ultra 1080p; this is the card the realistic modern target is built around.
RX 580~75-90, , Close to the GTX 1060 6GB; ultra 1080p is no trouble.
GTX 1650~70-90, , Community benchmarks put max settings 1080p averaging around the mid-80s.
RTX 2060~115-130~80-95, 1440p ultra holds a steady 60+ with room to spare.
RTX 3060~135-150~95-115~55-654K ultra is playable, though not always locked to 60.
RTX 4060~155-170~110-125~65-75Clears 4K ultra at close to 60 in most areas.
RTX 4090~200+~200+~140-1601080p and 1440p numbers are engine and CPU limited well before the GPU is the constraint.

These are approximate estimates pulled from community benchmarks and FPS calculators, not a single controlled test. The Forest swings more than most games by scene: an open beach runs far lighter than a dense cave or a base you have spent 20 hours building up, so treat these as a starting point, not a guarantee.

Can these graphics cards run The Forest?

Graphics cardVerdictNotes
GTX 1050 TiPlayableMinimum covered. 1080p low to medium is the target.
GTX 1650PlayableJust clears it. 1080p low to medium, smoother after tuning.
RX 570PlayablePasses minimum. Aim low to medium 1080p, upscaling helps.
RX 580PlayableMeets minimum. Low to medium at 1080p, tune for a steady rate.
GTX 1060 6GBRuns wellStrong fit. High settings at 1080p, 1440p within reach.
GTX 1650 SuperRuns wellExceeds recommended. 1080p high is comfortable, 1440p fine.
GTX 1660Runs wellExceeds recommended. 1080p high is comfortable, 1440p fine.
GTX 1660 SuperRuns wellBeats the recommended spec. Comfortable high 1080p, playable 1440p.
RTX 3050Runs wellPast the recommended tier. High settings at 1080p, 1440p on the table.
GTX 1660 TiRuns wellPast the recommended tier. High settings at 1080p, 1440p on the table.
RX 6600Runs wellAbove recommended. 1080p high is easy, and 1440p works too.
RTX 2060Runs wellBeats the recommended spec. Comfortable high 1080p, playable 1440p.
RTX 4050Runs wellPast the recommended tier. High settings at 1080p, 1440p on the table.
Arc A750Runs wellAt or above the recommended card. Smooth 1080p high, 1440p realistic.
RTX 3060Runs wellPast the recommended tier. High settings at 1080p, 1440p on the table.
RX 6600 XTRuns wellAt or above the recommended card. Smooth 1080p high, 1440p realistic.
RX 7600Runs wellExceeds recommended. 1080p high is comfortable, 1440p fine.
RX 6700 XTRuns wellOver the recommended bar. Smooth high 1080p, 1440p realistic.
RTX 4060Runs wellAt or above the recommended card. Smooth 1080p high, 1440p realistic.
RTX 3060 TiRuns wellAt or above the recommended card. Smooth 1080p high, 1440p realistic.
RTX 3070Runs wellPast the recommended tier. High settings at 1080p, 1440p on the table.
RTX 4070Runs wellOver the recommended bar. Smooth high 1080p, 1440p realistic.
The Forest screenshotThe Forest screenshotThe Forest screenshotThe Forest screenshot

What actually decides your frame rate

The Forest will run and run well on almost any PC, so the more useful question is what determines whether you get 200 fps on an open beach or a choppy mess in your own base. Two things matter far more than your GPU's price tier: foliage and volumetric fog density, and how much stuff you have built and placed over a long save.

The dense tree and undergrowth rendering is the main GPU cost at ultra settings, since the engine is drawing a huge number of individual plants and light-scattering fog layers rather than a handful of big, efficient textures. A large, decorated base adds a different kind of load, closer to a CPU and physics cost from tracking every log, wall, and trap you have placed, and it is the reason a save file from hour 40 can run noticeably worse than a fresh one on identical hardware.

Low-end, integrated graphics, and the VRAM question

VRAM is close to a non-issue in The Forest. The official minimum card, an 8800GT, shipped with 512MB, and even at ultra settings the game rarely asks for more than 2 to 3GB, so any card released in the last decade clears this easily and it is never the limiter people run into.

Integrated graphics can run it, with caveats. A recent chip like Intel Iris Xe or AMD's Radeon 780M handles low to medium settings at 1080p at a playable frame rate, since the game's low settings strip out most of the foliage density that costs the most. Older or weaker integrated graphics (Intel UHD 620, Vega 8) will need low settings and a reduced resolution to stay smooth, especially once your base grows.

Co-op hosting, Steam Deck, and console notes

Hosting co-op from your own PC adds simulation work for the world and every player on top of your own rendering, and that cost climbs with player count and base size the same way single-player does. Endnight's free dedicated server tool moves that simulation off your gaming rig entirely, which is worth setting up for groups of three or more so your own frame rate stops competing with everyone else's.

On Steam Deck, The Forest carries a Playable rating rather than Verified, mostly because a few menus need the on-screen keyboard manually invoked rather than popping up on its own; once past that, it runs at a solid clip on the Deck's default settings. On console, there is a native PS4 version and it carries over to PS5 through backward compatibility rather than a dedicated PS5 patch, so PS5 owners get a smoother ride than base PS4 but should not expect an officially confirmed locked 60 fps. There is no Xbox release and no Nintendo Switch version.

VR mode and the settings worth changing first

The Forest has a VR mode for SteamVR and Oculus PC headsets, and it is best treated as a bonus rather than the primary way to play. It has not seen a major update in years, frame drops show up during hectic combat, and the inventory system was designed for a flat screen first.

Whether you are on VR or flat screen and your PC is struggling, the first settings to touch are foliage draw distance and density, then volumetric fog and shadow quality; those three account for most of the difference between low and ultra. Texture quality barely matters here since VRAM was never the constraint, so leave it high and adjust the others first.

Can I run The Forest? Your questions answered

An Intel Dual-Core 2.4 GHz CPU, a NVIDIA GeForce 8800GT GPU, and 4 GB of RAM, running Windows. It is one of the oldest official spec sheets you will find on a current Steam page.

A quad-core CPU, a NVIDIA GeForce GTX 560, and 4 GB of RAM. Like the minimum, this dates from the game's original release and is easily beaten by any current budget card.

No. The Forest is Endnight's original 2018 game and the one this page covers. Sons of the Forest is the 2023 sequel, a separate Steam listing with its own, considerably heavier hardware requirements.

Endnight's number is 4GB, though 8GB is what actually feels comfortable on a modern system, particularly if you've got a browser or Discord open alongside it, or you're hosting co-op.

No. It is not required and there is no meaningful load-time or stutter penalty for running it from a regular hard drive, unlike newer, larger open-world games.

5 GB according to Steam's listing. It is a small install by modern standards and fits comfortably on any drive.

DirectX 9, which reflects how old the engine setup is under the hood. This is part of why the game runs so lightly on modern hardware.

No. It predates both technologies in its base engine and has never added them, so there is no upscaling toggle to lean on if your hardware struggles; you adjust foliage and fog settings instead.

Dense areas with foliage and volumetric fog cranked to ultra are one culprit, and a large, heavily built base loading down the CPU and physics engine is the other. Foliage density and fog are the first settings worth turning down, since they fix the majority of cases.

It depends where you are. Open, sparsely built areas lean GPU bound from foliage rendering, while a big base you have spent hours on shifts the bottleneck toward CPU and physics from tracking every object you placed.

Given how low the requirements are, struggling usually points to something other than raw GPU power, like an old dual-core CPU or a nearly full hard drive. A budget quad-core CPU and a card in the GTX 1050 Ti class or better clears ultra settings without trouble.

Endnight moved on to Sons of the Forest years ago, so The Forest itself gets infrequent patches now rather than active new content. It remains fully playable and stable on current Windows versions.

It includes standard anti-aliasing and resolution scale settings from its era, but no DLSS, FSR, or XeSS upscaling. You will not find frame generation here either, which matters less given how light the game already is.

For sure. The RTX 3050 outpaces The Forest's recommended card, leaving you high 1080p now and 1440p whenever you like.

Yes. The Forest runs on the GTX 1650 at 1080p low to medium; shave a setting or two and the frame rate settles. Averages around the mid-80s fps at 1080p on max settings in community benchmarks.

Plenty of power here. The GTX 1060 6GB is above The Forest's recommended tier, so high 1080p is smooth and 1440p is a fair target. Comfortable at 1080p ultra, typically landing in the 80s to mid-90s fps.

Yes. The Forest runs on the RX 580 at 1080p low to medium; shave a setting or two and the frame rate settles. Close to a GTX 1060 6GB here, around 75 to 90 fps at 1080p ultra.

Yes. On the RTX 4060, The Forest runs at high settings in 1080p and scales up to 1440p without much fuss. Around 155 to 170 fps at 1080p ultra and close to 60 fps at 4K ultra.

For sure. The RTX 3060 outpaces The Forest's recommended card, leaving you high 1080p now and 1440p whenever you like. Roughly 135 to 150 fps at 1080p ultra, and 4K ultra is playable at around 55 to 65 fps.

The RTX 2060 is a strong fit for The Forest. It lands at or above the recommended spec, so high 1080p is comfortable and 1440p works. Around 115 to 130 fps at 1080p ultra, with 1440p ultra still comfortably above 60.

That is more than enough. The GTX 1660 clears The Forest's recommended requirement, so aim for high at 1080p or step up to 1440p.

That is more than enough. The GTX 1660 Super clears The Forest's recommended requirement, so aim for high at 1080p or step up to 1440p. Well above recommended, holding well over 100 fps at 1080p ultra.

Easily. With the RX 6600 you are past The Forest's recommended tier, which means high settings at 1080p and a genuine shot at 1440p. Similar territory to an RTX 2060 to RTX 3060, well past 100 fps at 1080p ultra.

The GTX 1660 Ti is a strong fit for The Forest. It lands at or above the recommended spec, so high 1080p is comfortable and 1440p works.

Yes. On the RTX 3060 Ti, The Forest runs at high settings in 1080p and scales up to 1440p without much fuss.

Yes, comfortably. The RTX 4050 sits at or above The Forest's recommended card, so 1080p on high is smooth and 1440p is well within reach.

Playable, yes. The GTX 1050 Ti passes The Forest's minimum bar, so aim for low to medium at 1080p and drop settings if the frame rate dips. Runs ultra settings at roughly 45 to 55 fps at 1080p; a solid, playable card for this game.

You are well set. The RTX 4070 exceeds The Forest's recommended card, so 1080p high is easy and 1440p is realistic. Comfortably over 170 fps at 1080p ultra, with 1440p ultra well past 100.

There's no Mac release of The Forest at all, native or otherwise. A MacBook is left with cloud streaming or a Windows layer such as Parallels or Boot Camp on an Intel Mac, though given how light this game is, a plain Windows PC or laptop is honestly the simpler route.

Yes, a recent chip like Intel Iris Xe or AMD's Radeon 780M runs it at low to medium settings at 1080p at a playable frame rate. Older integrated graphics like Intel UHD 620 or Vega 8 need low settings and possibly a reduced resolution.

Cloud streaming only. Chromebooks have no way to run Windows games natively, so a service like GeForce Now, assuming it currently lists the title, is your practical option.

No. The Forest was never released on Xbox in any form, so this page's checker and requirements are for the PC version only.

Yes on PS4, where it has a native release, and it carries over to PS5 through backward compatibility rather than a dedicated PS5 version. PS5 tends to run smoother than base PS4 thanks to that console's general boost mode, though there is no officially confirmed locked 60 fps patch.

No, The Forest has never been released for Switch. If you are looking for it there, you may be thinking of Sons of the Forest, which also has no Switch release.

All three run this comfortably. Steam Deck's rating stops at Playable rather than Verified for a small reason: a couple of menus require you to pull up the on-screen keyboard manually instead of it appearing on its own. ROG Ally and Legion Go, being stronger hardware, don't run into that or anything else.

Availability on cloud services changes over time, so check the current library of whichever service you use. Given how low the local requirements are, cloud streaming is more of a convenience here than a necessity.

Yes, a card from the RTX 3060 to RTX 4060 class handles 4K ultra at somewhere around 55 to 75 fps, and anything stronger clears it with room to spare.

Easily. Even an RTX 2060 holds a comfortable 60-plus fps at 1440p on ultra settings.

A card around the GTX 1060 6GB or RX 580 level clears 60 fps at 1080p ultra with margin, and that bar has been easy to clear for years now.

Generally yes, since the game runs light enough that most modern cards handle ultra without a real tradeoff. The one exception is a struggling base area, where dropping foliage and fog helps more than the visual difference costs you.

Yes, comfortably. The game rarely uses more than 2 to 3GB even at ultra settings, so VRAM amount is not something you need to plan around here.

Yes, hosting adds simulation work for the world and every connected player on top of your own rendering. For groups of three or more, Endnight's free dedicated server tool moves that load off your gaming PC entirely.

Yes. Match the official minimum, an 8800GT paired with a dual-core 2.4GHz CPU, and you're describing a budget PC from around 2008. Almost any low-end machine bought in the last several years clears that easily on low to medium settings.

Yes, comfortably. A modern i3 or Ryzen 3 is far past the quad-core recommended spec and handles this game without being a bottleneck, except potentially in a very large, long-played base.

No native Linux build here, but Proton handles it well both on Steam Deck and other Linux systems, since this isn't a technically demanding game to begin with.

Yes, SteamVR and Oculus PC headsets are supported, but treat it as a secondary mode. It has not received a major update in years and can show frame drops during combat.

Yes, well above recommended. Expect ultra settings at 1080p to sit comfortably over 100 fps.

Yes, with plenty of headroom above recommended. It handles 1080p ultra easily and 1440p ultra without trouble.

Yes, far above recommended. It holds well over 100 fps at 1080p ultra and comfortably clears 1440p ultra too.

Yes, easily. At this level the game is closer to CPU or engine limited than GPU limited, so expect very high frame rates at 1080p and 1440p.

Yes, massively above what this game needs. At 1080p and 1440p the engine and your CPU become the limit well before the GPU does, and even 4K ultra runs well past 100 fps.

Yes, at low to medium settings at 1080p, it holds a playable frame rate. It clears the recommended spec but you will want to keep foliage density down in dense areas.

Yes, and comfortably. This APU graphics chip is notably stronger than older integrated graphics and handles medium to high settings at 1080p at a playable rate.

Yes, though it is well beyond what this game asks for. Expect very high frame rates at 1080p and 1440p, similar to an RTX 4070 or better in a game this light.

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