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Can I Run It

Can I Run Sons of the Forest on My PC / Laptop?

Endnight's open-world survival horror game. It looks heavier than it plays, since a handful of specific settings do most of the damage to your frame rate, not the whole game.

ActionFeb 22, 2024Endnight Games Ltd

Check if your PC can run Sons of the Forest

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Can I run Sons of the Forest on my PC?

Use the checker above to find out in seconds. Pick your graphics card and processor and it compares them against Sons of the Forest's official requirements. As a quick guide, you need at least a NVIDIA GeForce GTX 1060 3GB or AMD Radeon RX 570 4GB graphics card, a INTEL CORE I5-8400 or AMD RYZEN 3 3300X processor, and 12 GB RAM of RAM to play at 1080p.

Can I run Sons of the Forest on my laptop?

Yes, if your laptop has a dedicated graphics card around a NVIDIA GeForce GTX 1060 3GB or AMD Radeon RX 570 4GB or better and 12 GB RAM of RAM. Laptops with only integrated graphics usually fall short. Enter your laptop's GPU in the tool above to check. Keep in mind that the laptop version of a card runs a little slower than the desktop card of the same name, and heat can lower sustained frame rates.

Sons of the Forest runs on modest hardware for what it looks like on screen. The official minimum is a GTX 1060 3GB or RX 570 4GB, a Core i5-8400 or Ryzen 3 3300X, and 12GB of RAM, and the game holds up to that bar better than most open-world survival titles. The part people get wrong is assuming the dense forest and volumetric lighting mean you need a beefy GPU across the board. In practice a small set of settings, mainly volumetric fog, foliage density, and shadows, account for most of the frame rate cost, and turning those down clears up performance without making the game look noticeably worse from normal play distance.

Run your CPU and GPU through the checker above and see exactly where they land against these numbers. Further down, extra spec tiers cover 1440p and 4K, a frame rate table spans common cards, and separate sections dig into which settings actually matter, the honest verdict for low-end and integrated graphics, how it holds up on Steam Deck, and what changes once you're hosting an eight-player co-op world instead of playing solo.

Sons of the Forest system requirements

MinimumRecommended
Processor (CPU)INTEL CORE I5-8400 or AMD RYZEN 3 3300XINTEL CORE I7-8700K or AMD RYZEN 5 3600X
Graphics card (GPU)NVIDIA GeForce GTX 1060 3GB or AMD Radeon RX 570 4GBNVIDIA GeForce 1080Ti or AMD Radeon RX 5700 XT
Memory (RAM)12 GB RAM16 GB RAM
Operating system64-bit Windows 1064-bit Windows 10
DirectXVersion 11Version 11
Storage20 GB available space20 GB available space

Storage: 20 GB. An SSD isn't required, but it shortens the early loading and helps with streaming as your base grows.

Full performance tiers

TierTargetCPUGPURAM
Minimum1080p Low, 30 fpsi5-8400 / Ryzen 3 3300XGTX 1060 3GB / RX 570 4GB12 GB
Recommended1080p High, 60 fpsi7-8700K / Ryzen 5 3600XGTX 1080 Ti / RX 5700 XT16 GB
1440p1440p High, ~60 fpsRyzen 5 5600 / i5-12400RTX 3060 Ti / RTX 4060 Ti16 GB
4K4K, ~50-60 fps at Ultra with turned-down volumetricsRyzen 7 5800X / i7-12700RTX 4070 or better16-32 GB

Sons of the Forest FPS by graphics card

Graphics card1080p1440p4KNotes
GTX 1060 6GB~35-45, , Estimated from GPU scaling, not a direct benchmark. Best at medium settings with fog and shadows turned down, not ultra.
RX 580~35-45, , Similar territory to the GTX 1060 6GB. Drop volumetric fog first.
RTX 2060~55~41, Ultra settings. Dropping to Low at 1080p jumps this past 120 fps, which shows how much the presets swing this game.
RTX 3050~48~32~14Ultra settings. Fine at 1080p once fog and shadows come down a notch.
RTX 3060~65~57~35Ultra settings. Comfortable at 1080p and 1440p.
RTX 4060~76~56~28Ultra settings. Solid 1080p/1440p card for this game.
RTX 4070~119~95~52Ultra settings. The point where 4K stays close to 60 fps.
RTX 4090~218~192~142Ultra settings, well past what a 60fps monitor needs at any resolution up to 4K.

Numbers are approximate, taken at Ultra settings unless noted, and will move around by scene since dense foliage and fog areas are the heaviest spots in the game. Your own results will vary by driver version, CPU, and world state (a heavily built base adds load). Dropping Fog Quality and Shadow Quality from Ultra to Low is the single biggest fps swing available on any of these cards.

Can these graphics cards run Sons of the Forest?

Graphics cardVerdictNotes
GTX 1050 TiBelow minimumBelow the minimum card. Very low settings, if it runs.
GTX 1650Below minimumDoes not meet minimum. Rough performance is likely.
RX 570Below minimumBelow spec. Low settings and low fps at best.
RX 580Below minimumBeneath the bar. Very low settings, and it may not run.
GTX 1060 6GBPlayableMeets minimum. Low to medium at 1080p, tune for a steady rate.
GTX 1650 SuperPlayableClears the minimum. 1080p low to medium, better with upscaling.
GTX 1660PlayableMinimum covered. 1080p low to medium is the target.
GTX 1660 SuperPlayableMinimum covered. 1080p low to medium is the target.
RTX 3050PlayableRunnable at minimum. Low to medium 1080p, ease settings back.
GTX 1660 TiPlayableClears the minimum. 1080p low to medium, better with upscaling.
RX 6600PlayableMeets the bar. Low to medium settings at 1080p.
RTX 2060Runs wellRecommended tier or better. High 1080p, with room for 1440p.
RTX 4050Runs wellPast the recommended tier. High settings at 1080p, 1440p on the table.
Arc A750Runs wellBeats the recommended spec. Comfortable high 1080p, playable 1440p.
RTX 3060Runs wellBeats the recommended spec. Comfortable high 1080p, playable 1440p.
RX 6600 XTRuns wellAbove recommended. 1080p high is easy, and 1440p works too.
RX 7600Runs wellAt or above the recommended card. Smooth 1080p high, 1440p realistic.
RX 6700 XTRuns wellPast the recommended tier. High settings at 1080p, 1440p on the table.
RTX 4060Runs wellOver the recommended bar. Smooth high 1080p, 1440p realistic.
RTX 3060 TiRuns wellAt or above the recommended card. Smooth 1080p high, 1440p realistic.
RTX 3070Runs wellExceeds recommended. 1080p high is comfortable, 1440p fine.
RTX 4070Runs wellAbove recommended. 1080p high is easy, and 1440p works too.
Sons of the Forest screenshotSons of the Forest screenshotSons of the Forest screenshotSons of the Forest screenshot

What actually decides your frame rate

Sons of the Forest is well optimized for how it looks. The dense trees, volumetric lighting, and fog give the impression of a demanding game, but the engine scales down cleanly, and a modest GPU can hold a steady 1080p if you know which settings to touch. The two heaviest are Fog Quality and Shadow Quality (which bundles ambient occlusion), followed by foliage and grass density. Turning those three down from Ultra to Low or Medium recovers a large chunk of frame rate with a small visual cost, especially in wooded areas where fog renders constantly.

The order that gets you the most fps per setting: Fog Quality first, Shadow Quality second, then Foliage Density. DLSS or FSR on Balanced adds more on top for RTX and modern AMD cards. There's no ray tracing option in this game, so you don't lose anything by skipping that step, and there's nothing to toggle there.

VRAM, low-end PCs, and integrated graphics: the honest verdict

The official minimum only asks for 3GB of graphics memory, which tells you this isn't a VRAM-hungry game the way some newer open-world titles are. A 6GB card is comfortable up to 1440p on high settings, and even 4GB cards clear 1080p at medium without VRAM-related stutter. Textures aren't the bottleneck here; rendering the forest itself is.

Integrated graphics is a harder case. Recent chips like Intel Iris Xe, AMD Radeon 780M or 760M, and Vega 8 can technically launch the game at 720p or 1080p on the lowest settings, and you'll get something playable in open areas, but expect choppy frame rates the moment foliage density spikes or you're near water with reflections on. It's a workable fallback for testing the game on a laptop you already own, not a setup to buy for it. A budget dedicated GPU like a GTX 1650 or RX 6400 is a meaningful step up.

Steam Deck and handhelds

Sons of the Forest is not Steam Deck Verified and Valve flags it as Unsupported, but it runs through Proton with a Gold rating on ProtonDB, meaning it launches and is playable once you tune it. An update in late 2023 added default Deck-friendly settings and FSR support, which helped. Expect roughly 30 fps at low settings and 720p, with drops into the low 20s or worse in thick foliage or during combat, so it's a game you play in short sessions on a handheld rather than one that feels smooth throughout.

A ROG Ally or Legion Go, with a stronger APU and more power headroom than the Deck, handles it a step better at the same low settings and can hold closer to a steady 30-40 fps. On any handheld, the same fixes that help a weak PC apply: fog and shadows down first, foliage density down second.

Hosting co-op and what changes with more players

Sons of the Forest supports up to eight players, and one of you has to host. Hosting adds real CPU and network overhead on top of normal gameplay, since the host's machine is simulating the world and relaying it to everyone else, so a host running near their minimum CPU will feel it more once three or four friends join in than they would playing solo. If you're the one hosting regularly, the CPU headroom in the recommended tier matters more than the GPU does, and a stable upload connection matters as much as your hardware.

For people joining rather than hosting, your own PC still needs to meet the normal requirements to render the world locally. A weak connection to the host causes rubber-banding and desync that looks like lag, which is a network problem, not a settings problem, and lowering your graphics won't fix it.

Can I run Sons of the Forest? Your questions answered

A GTX 1060 3GB or RX 570 4GB graphics card, an i5-8400 or Ryzen 3 3300X processor, and 12GB of RAM, running 64-bit Windows 10 with DirectX 11. That gets you 1080p on low settings around 30 fps.

A GTX 1080 Ti or RX 5700 XT, an i7-8700K or Ryzen 5 3600X, and 16GB of RAM, which targets 1080p on high settings around 60 fps.

Yes, more than its visuals suggest. The dense forest and volumetric lighting look demanding, but the engine scales down cleanly, and the frame rate cost is concentrated in a few specific settings (fog, shadows, foliage density) rather than spread evenly across everything.

It clears the official floor, though 16GB is genuinely the more comfortable number, especially once your base sprawls or you're in a multiplayer session. If you're buying RAM specifically for this game, get 16GB.

No, it isn't required. An SSD shortens load times and helps once you've built a large base with a lot of world data to stream, but a hard drive will run the game fine.

20GB. That's small by current open-world standards, and it hasn't grown much since the 1.0 release in February 2024.

Start with an outdated GPU driver, since that's frequently the cause, then check whether Fog Quality or Shadow Quality got left on Ultra, and confirm you're running Exclusive Fullscreen rather than Borderless or Windowed, which hands the game less direct access to your GPU. Updating drivers, switching the display mode, and dropping fog and shadows clears up most complaints before you need to suspect your hardware.

No, there's no ray tracing option in the settings menu. The lighting is handled without it, which is part of why the game runs reasonably well without a high-end RTX card.

Mostly GPU-bound from rendering the forest, fog, and lighting, though the CPU load rises when you're hosting multiplayer or once your base has a lot of built structures for the game to track.

Fog Quality first, since it's the single heaviest setting, then Shadow Quality, then Foliage Density. Those three account for most of the frame rate difference between Ultra and Low. Turn on DLSS or FSR on Balanced next if your card supports it.

No, the campaign runs fully offline for solo play. You only need to be online to host or join a multiplayer world.

No hard cap. You can set a frame rate limit in the options if you want one, but by default the game will run as high as your hardware allows.

For the host, yes, since the host's machine simulates the world and sends it to everyone else, so a full eight-player lobby costs more than playing solo. For someone joining, your fps depends mainly on your own PC's settings; a slow connection to the host causes rubber-banding and desync, which looks like lag but isn't a graphics problem.

Yes, they're separate games with separate requirement lists. Sons of the Forest asks for more RAM (12GB minimum versus 8GB for the original) and a newer minimum GPU, since it's a bigger, more detailed sequel built on an updated version of the engine.

Good enough to play. The RTX 3050 sits at Sons of the Forest's minimum, so expect 1080p low to medium and a bit of tuning for smoothness. Around 48 fps at 1080p and 32 at 1440p, both at Ultra settings.

Underpowered here. The GTX 1650 sits below Sons of the Forest's minimum, so expect the lowest settings and a frame rate to match.

Yes, though keep expectations modest. The GTX 1060 6GB clears Sons of the Forest's minimum, so plan on 1080p at low to medium and trim a setting or two for a steady frame rate. Roughly 35 to 45 fps at 1080p medium, better if you drop fog and shadows first.

That card falls short. The RX 580 is under Sons of the Forest's minimum, which leaves you very low settings and a shaky frame rate. Similar to the GTX 1060 6GB, around 35 to 45 fps at 1080p medium.

Easily. With the RTX 4060 you are past Sons of the Forest's recommended tier, which means high settings at 1080p and a genuine shot at 1440p. About 76 fps at 1080p and 56 at 1440p at Ultra settings.

The RTX 3060 is a strong fit for Sons of the Forest. It lands at or above the recommended spec, so high 1080p is comfortable and 1440p works. About 65 fps at 1080p and 57 at 1440p, both comfortable at Ultra.

The RTX 2060 is a strong fit for Sons of the Forest. It lands at or above the recommended spec, so high 1080p is comfortable and 1440p works. About 55 fps at 1080p Ultra, and past 120 fps if you switch fog and shadows to Low.

It will run. The GTX 1660 meets Sons of the Forest's minimum, which means 1080p on low to medium and a smoother result once you lower a couple of options.

The GTX 1660 Super gets you in. It meets Sons of the Forest's minimum, so low to medium at 1080p works, and turning a couple of things down keeps it steady.

Yes, at the lower end. With the RX 6600 you clear Sons of the Forest's minimum, so 1080p low to medium is the target and easing back a setting helps.

Yes. Sons of the Forest runs on the GTX 1660 Ti at 1080p low to medium; shave a setting or two and the frame rate settles.

You are well set. The RTX 3060 Ti exceeds Sons of the Forest's recommended card, so 1080p high is easy and 1440p is realistic. Around 81 fps at 1080p and 63 at 1440p at Ultra settings.

The RTX 4050 is a strong fit for Sons of the Forest. It lands at or above the recommended spec, so high 1080p is comfortable and 1440p works.

It is under the bar. The GTX 1050 Ti does not meet Sons of the Forest's minimum, so any play would be very low settings with weak performance.

Yes. The RTX 4070 has headroom over Sons of the Forest's recommended card, so you can push 1080p high and move to 1440p when you want. About 119 fps at 1080p and 95 at 1440p, with 4K holding near 52 fps at Ultra.

Endnight never built a Mac client, so a MacBook has nothing to run locally here. Cloud streaming and Windows virtual layers are the workarounds on Mac hardware, and neither carries official support from the developer.

It can launch and be playable at 720p to 1080p on the lowest settings on a recent chip like Intel Iris Xe or AMD Radeon 780M, but expect choppy frames once foliage density picks up. It's usable in a pinch, not something to plan around.

Yes, though Valve marks it Steam Deck Unsupported rather than Verified. It's Gold rated on ProtonDB and playable at low settings and 720p, around 30 fps with drops in heavy foliage. A ROG Ally or Legion Go handles it a little better at the same settings thanks to a stronger chip.

Yes, an RTX 4070 or better gets you close to 60 fps at 4K on Ultra once you trim volumetric fog a little, and an RTX 4090 has plenty of room to spare.

An RTX 3060 Ti or RTX 4060 Ti is a good target for 1440p on high settings around 60 fps. Weaker cards can still do 1440p by dropping fog and shadows a couple of notches.

At 1080p, an RTX 3060-class card hits 60 fps comfortably on Ultra. At 1440p you want an RTX 3060 Ti or RTX 4060 Ti. Dropping Fog and Shadow Quality lets weaker cards get there too.

You can from around an RTX 2060 or RTX 3050 up for 1080p, but Ultra is where Fog Quality and Shadow Quality cost the most fps. Most players get a better balance of looks and smoothness by keeping everything else on Ultra and dropping just those two.

Yes, comfortably, at any resolution up to 4K. The minimum only asks for 3GB, so this isn't a VRAM-limited game the way some newer titles are.

It does. Sixteen gigabytes is Endnight's recommended figure and it covers both solo play and hosting a multiplayer world without trouble.

A Ryzen 3 3300X clears the official minimum outright. A modern i3 (10th generation or newer) is generally fine too, since the game leans more on the GPU in solo play; hosting multiplayer is where an older or weaker CPU starts to show.

No, 8GB falls short of the 12GB minimum. You'll likely see stuttering, long load times, or crashes to desktop as your base grows and the game runs out of headroom. 16GB is the real comfortable amount if you're upgrading.

The hardware inside a Chromebook simply isn't built to run this locally. Cloud streaming is your one path in, and it only works if whichever service you use happens to carry the title.

No, Sons of the Forest is PC only through Steam. There's no console release, so this page's requirements are the only way to check if you can play it.

No, there's no Switch version and none has been announced. It's a Steam-only PC release.

It isn't listed on GeForce Now at this time. Your best route without a capable PC is a cloud PC rental service that supports arbitrary Steam titles, though performance and availability vary.

At the minimum of a GTX 1060 3GB or RX 570 4GB, an i5-8400, and 12GB of RAM, you can play 1080p on low settings around 30 fps. Below that, an older dual-core CPU or a card under 3GB of VRAM will struggle, and it's worth lowering fog and shadow settings first before giving up on a machine near the minimum.

Endnight ships Windows only, no native Linux build, but Proton carries it well enough to earn a Gold rating on ProtonDB across Steam Deck and Linux distributions. Proton is effectively how Linux players get in.

Missing Visual C++ or DirectX redistributables trip up more launches than anything else, with an outdated GPU driver close behind. Update your graphics driver, run Steam's verify files check, and confirm your card actually clears the 3GB VRAM minimum, since a card below that can fail to start rather than just run slowly.

More than the game's own minimum, since a dedicated server has to simulate the whole world continuously rather than just render your view. Plan for at least the recommended CPU tier and 16GB of RAM if you're running one alongside other tasks on the same machine, and expect the load to climb with more connected players.

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