Can I Run GTA 6 on My PC / Laptop?
The next mainline Grand Theft Auto. It launches on PS5 and Xbox Series X and S first, with no PC version, storefront, or release date confirmed yet.
Check if your PC can run GTA 6
Pick your graphics card and processor to check.
Can I run GTA 6 on my PC?
Use the checker above to find out in seconds. Pick your graphics card and processor and it compares them against GTA 6's official requirements. As a quick guide, you need at least a RTX 2060 / RX 6600 (predicted) graphics card, a Modern 6-core (Ryzen 5 / Core i5) processor, and 16 GB of RAM to play at 1080p.
Can I run GTA 6 on my laptop?
Yes, if your laptop has a dedicated graphics card around a RTX 2060 / RX 6600 (predicted) or better and 16 GB of RAM. Laptops with only integrated graphics usually fall short. Enter your laptop's GPU in the tool above to check. Keep in mind that the laptop version of a card runs a little slower than the desktop card of the same name, and heat can lower sustained frame rates.
GTA 6 is not out on PC, and Rockstar has not announced a PC release date, a storefront, or official PC system requirements. The console version launches November 19, 2026 on PS5 and Xbox Series X and S only. What a lot of people searching for this page get wrong is treating the numbers below as confirmed specs. They are not. They are a reasoned prediction built from the console hardware and from how long Rockstar has taken to bring past games to PC, and they could shift once a real PC build exists.
You can compare your parts against that predicted minimum and recommended tier in the checker above, useful for planning, though never a guarantee. Below, we get into why a PC version likely will not land for a year or more after the console launch, what those predictions are actually based on, and the gotchas around VRAM, storage, and console frame rate modes worth knowing now.
GTA 6 system requirements
| Minimum | Recommended | |
|---|---|---|
| Processor (CPU) | Modern 6-core (Ryzen 5 / Core i5) | 8-core (Ryzen 7 / Core i7) |
| Graphics card (GPU) | RTX 2060 / RX 6600 (predicted) | RTX 4070 / RX 7800 XT (predicted) |
| Memory (RAM) | 16 GB | 32 GB |
| Operating system | Windows 10 64-bit | Windows 10/11 64-bit |
| DirectX | 11 | 11 |
| Storage | 150 GB SSD | Gen4 NVMe SSD |
Storage: 150 GB (predicted). Rockstar has not confirmed a number, but an SSD is expected to be required rather than just recommended, in line with the console versions and the game's console-only launch on SSD-based hardware.
Can these graphics cards run GTA 6?
| Graphics card | Verdict | Notes |
|---|---|---|
| GTX 1050 Ti | Below minimum | Below the minimum card. Very low settings, if it runs. |
| GTX 1650 | Below minimum | Short of minimum. Low settings, a choppy frame rate. |
| RX 570 | Below minimum | Does not meet minimum. Rough performance is likely. |
| RX 580 | Below minimum | Below the minimum. Very low settings, low frame rates. |
| GTX 1060 6GB | Below minimum | Beneath the bar. Very low settings, and it may not run. |
| GTX 1650 Super | Below minimum | Does not meet minimum. Rough performance is likely. |
| GTX 1660 | Below minimum | Below spec. Low settings and low fps at best. |
| GTX 1660 Super | Below minimum | Below the minimum card. Very low settings, if it runs. |
| RTX 3050 | Below minimum | Under the requirement. Lowest settings, low frame rate. |
| GTX 1660 Ti | Below minimum | Below the minimum. Very low settings, low frame rates. |
| RX 6600 | Below minimum | Below the minimum card. Very low settings, if it runs. |
| RTX 2060 | Playable | Passes minimum. Aim low to medium 1080p, upscaling helps. |
| RTX 4050 | Playable | At the minimum bar. 1080p low to medium, drop a setting if needed. |
| Arc A750 | Playable | Meets the bar. Low to medium settings at 1080p. |
| RTX 3060 | Playable | Runnable at minimum. Low to medium 1080p, ease settings back. |
| RX 6600 XT | Playable | Just clears it. 1080p low to medium, smoother after tuning. |
| RX 7600 | Playable | Clears the minimum. 1080p low to medium, better with upscaling. |
| RX 6700 XT | Playable | Meets the bar. Low to medium settings at 1080p. |
| RTX 4060 | Playable | Runnable at minimum. Low to medium 1080p, ease settings back. |
| RTX 3060 Ti | Playable | At the minimum bar. 1080p low to medium, drop a setting if needed. |
| RTX 3070 | Playable | Minimum covered. 1080p low to medium is the target. |
| RTX 4070 | Runs well | Above recommended. 1080p high is easy, and 1440p works too. |
Is GTA 6 out on PC yet?
No. As of late August 2026, GTA 6 is confirmed only for PS5 and Xbox Series X and S, launching November 19, 2026. Rockstar has not named a PC storefront, has not set a PC release date, and has not published PC requirements of any kind.
Going by Rockstar's own track record, that gap tends to be long. GTA 5 reached PC about 18 months after its console debut, and Red Dead Redemption 2 took roughly 13 months. If GTA 6 follows a similar pattern, a realistic window for PC is sometime in late 2027 or 2028, though that is an estimate based on history, not anything Rockstar has said.
Where the predicted specs above actually come from
Nothing below is leaked from GTA 6 itself. The predicted minimum (RTX 2060 or RX 6600 class, a modern 6-core CPU, 16GB of RAM) and predicted recommended (RTX 4070 or RX 7800 XT class, an 8-core CPU, 32GB of RAM) are built by scaling the PS5 and Xbox Series X hardware, roughly an 8-core Zen 2 CPU and an RDNA 2 GPU in the RX 6700 to RX 6800 range with 16GB of shared memory, up to equivalent PC parts, then checking that against where GTA 5 and Red Dead Redemption 2 landed for their own console generations.
That is why the predicted GPU tiers sit close to what the consoles already do rather than well above or below it. Treat these as a sanity check for planning a future upgrade, not as gospel. Rockstar's actual PC optimization work, whenever it happens, can move the real requirements either direction.
The gotchas worth planning around now
Storage and drive type: PS5 and Xbox Series X and S are both SSD-only machines, and GTA 6's world is denser than GTA 5's, so a PC version will almost certainly require an SSD outright rather than just recommend one, the way Cyberpunk 2077 and Hogwarts Legacy eventually did. Expect somewhere around 150GB of space, though Rockstar has not confirmed a figure.
Graphics memory: the predicted minimum card carries 6 to 8GB of VRAM and the predicted recommended card carries 12 to 16GB. Modern open-world games increasingly choke on 8GB at higher settings, so if you are planning a GPU purchase specifically for this game, lean toward 12GB or more rather than the bare minimum.
Ray tracing and upscaling: nothing is confirmed for PC, but every recent big-budget Rockstar-adjacent release has shipped with DLSS, FSR, or both, so expect the same here. Whether ray tracing appears as an optional PC-only setting, the way it did for GTA 5's enhanced edition, is unknown.
What the console frame rate reports hint at
Rockstar has not confirmed a frame rate target for any platform. Reporting and a storefront leak point to PS5 and Xbox Series X offering a 30fps quality mode and a 60fps performance mode, with the 60fps option possibly missing at launch and arriving later in a patch. Xbox Series S is reported to be locked to 30fps because of its weaker GPU and smaller memory pool, and PS5 Pro is reported to target 60fps using its PSSR upscaler. None of this is officially confirmed, so treat it as informed reporting rather than fact.
If that pattern holds, it is a reasonable guide for what a PC version would offer at minimum: a 30fps-focused low tier and a 60fps-focused higher tier, plus PC-only headroom above both once real hardware gets thrown at it, similar to how GTA 5 and Red Dead Redemption 2 both ended up with PC settings far beyond what any console version offered.
Can I run GTA 6? Your questions answered
No. GTA 6 launches November 19, 2026 on PS5 and Xbox Series X and S only. Rockstar has not announced a PC version, a release date for one, or a storefront it would sell on.
There is no official date. Going by Rockstar's history, GTA 5 took about 18 months to reach PC after console launch and Red Dead Redemption 2 took about 13 months, which points to a rough window of late 2027 into 2028. That is a pattern-based guess, not a confirmed date.
Nothing is official yet. Based on the console hardware and Rockstar's past releases, a reasonable prediction is a modern 6-core CPU (Ryzen 5 or Core i5 class), an RTX 2060 or RX 6600 class GPU, and 16GB of RAM.
The predicted recommended tier is an 8-core CPU (Ryzen 7 or Core i7 class), an RTX 4070 or RX 7800 XT class GPU, and 32GB of RAM, aimed at 1080p on high settings. This is an estimate, not a published spec.
No. Rockstar has published nothing for PC. Every number you see for GTA 6 PC requirements right now, on this page included, is a prediction built from the console specs and from how past Rockstar games scaled to PC.
Predicted figures are 16GB at the minimum tier and 32GB at the recommended tier. That is higher than GTA 5 asked for, which tracks with how much bigger and busier GTA 6's world is expected to be.
Around 150GB is the working estimate, though Rockstar has not confirmed a figure. Expect that number to grow after launch as updates and DLC add on top of it, the way GTA 5 and Red Dead Redemption 2 both did.
Predicted minimum is an RTX 2060 or RX 6600 class card, and predicted recommended is an RTX 4070 or RX 7800 XT class card. These are estimates based on the console hardware, not a published requirement.
The predicted spec sheet lists DirectX 11 as the baseline, matching how the requirement was listed for GTA 5. That said, a game launching this late is more likely to lean on DirectX 12 features once real requirements are published, so treat DirectX 11 as an estimate that could change.
No. There is no PC listing on any storefront. Anything claiming to sell a GTA 6 PC key, beta access, or early copy right now is not legitimate.
Likely yes, eventually. Rockstar's past PC ports of GTA 5 and Red Dead Redemption 2 both added extra graphics settings, higher resolution support, and mod tooling that consoles never got. None of that is confirmed for GTA 6 since no PC version has been announced.
That card falls short. The RTX 3050 is under GTA 6's minimum, which leaves you very low settings and a shaky frame rate. Likely sits just under or right at GTA 6's predicted minimum, depending on the exact model. Call it a borderline card for this game, not a confident yes.
Realistically, no. The GTX 1650 is beneath GTA 6's minimum, which means very low settings and a rough frame rate at best. Below the predicted minimum. Expect this card to fall short of a comfortable 1080p experience once a PC version exists, based on where the predicted tiers sit.
Expect problems. The GTX 1060 6GB lands below GTA 6's minimum card, so low settings and low frame rates are the ceiling, assuming it runs. Under GTA 6's predicted minimum. It cleared the bar for older open-world games at this budget, but the predicted RTX 2060 / RX 6600 floor is a step above it.
Not really. The RX 580 falls under GTA 6's minimum card, so you are looking at very low settings and low frame rates, if it starts at all. Below the predicted minimum tier. This card is roughly two generations behind where the predicted floor sits.
Yes, at the lower end. With the RTX 4060 you clear GTA 6's minimum, so 1080p low to medium is the target and easing back a setting helps. Above the predicted minimum, below the predicted recommended tier. A reasonable mid-range bet, but not the card the predicted specs point to for high settings.
Yes, on modest settings. The RTX 3060 meets what GTA 6 needs at minimum, so 1080p low to medium is the sweet spot. Above the predicted minimum with some room to spare, but still below the predicted recommended tier (RTX 4070 / RX 7800 XT class).
It clears the bar. The RTX 2060 matches GTA 6's minimum, so 1080p on low to medium is realistic once you tune a few settings. This is the predicted minimum card itself, so expect it to just clear the bar at low settings if the prediction holds. No margin above it.
It is under the bar. The GTX 1660 does not meet GTA 6's minimum, so any play would be very low settings with weak performance. Close to, but likely still under, the predicted minimum. It sits in the same rough tier as the RTX 2060 baseline but usually trails it a bit in newer titles.
It is under the bar. The GTX 1660 Super does not meet GTA 6's minimum, so any play would be very low settings with weak performance. Near the predicted minimum, possibly just under it depending on how the real requirements land.
It is under the bar. The RX 6600 does not meet GTA 6's minimum, so any play would be very low settings with weak performance. The other half of GTA 6's predicted minimum pairing. Expect a similar story to the RTX 2060: workable at low settings, not much headroom.
No, not comfortably. The GTX 1660 Ti misses GTA 6's minimum bar, so any session would be very low settings and low fps. The closest of the GTX 16-series cards to GTA 6's predicted minimum, but likely still a notch below the predicted RTX 2060 / RX 6600 floor.
Yes, though keep expectations modest. The RTX 3060 Ti clears GTA 6's minimum, so plan on 1080p at low to medium and trim a setting or two for a steady frame rate. Comfortably above the predicted minimum and getting closer to the predicted recommended tier, though likely still a step under it.
You can play it. The RTX 4050 is at GTA 6's minimum, so keep to 1080p low to medium and lower a setting if it stutters. A laptop chip that typically trails its desktop RTX 4060 counterpart, so expect it to land close to or just under GTA 6's predicted minimum rather than clearly above it.
Not a good match. GTA 6 asks for more than the GTX 1050 Ti provides, so you would be stuck on very low settings and choppy frame rates. Well below GTA 6's predicted minimum (RTX 2060 / RX 6600 class). If the real requirements land anywhere close to that prediction, this card will not be enough.
Easily. With the RTX 4070 you are past GTA 6's recommended tier, which means high settings at 1080p and a genuine shot at 1440p. This is the predicted recommended card itself. Expect it to be the target for 1080p high settings if the prediction holds.
Not right now, and there is no confirmed plan for one. Rockstar has never shipped a native Mac version of a mainline GTA game, and GTA 6 has not even confirmed Windows PC support yet, let alone Mac. A cloud streaming service would be the realistic path if one ever adds the game.
Almost certainly not at anything beyond the lowest settings, if at all. GTA 6's predicted minimum already sits at a dedicated RTX 2060 or RX 6600 class card, which is well above what any current integrated GPU offers.
Only through cloud streaming, and only once such a service actually supports the game. Nothing is confirmed yet since GTA 6 has no PC version to stream from in the first place.
Not yet, because there is no PC version to install. Once one exists, the Steam Deck and Series S both share RDNA 2 GPU lineage with the PS5 and Xbox hardware GTA 6 is built for, so a 30fps low or medium preset with FSR upscaling is a reasonable guess, but that is speculation until Rockstar ships a build.
Nothing is confirmed, but going by the predicted recommended tier targeting 1080p high settings, a smooth native 4K would likely need something well above that, in the RTX 4080 or RTX 4090 class, unless upscaling like DLSS or FSR is doing a lot of the work.
Likely more attainable than 4K once a PC version exists. A card around the predicted recommended tier (RTX 4070 / RX 7800 XT class) or a step above it is a reasonable guess for solid 1440p performance, but this is an estimate, not a tested number.
Nothing is confirmed for PC. On console, reporting points to a 60fps performance mode being planned for PS5 and Xbox Series X, though it may arrive after launch rather than at launch. For PC, the predicted recommended tier (RTX 4070 / RX 7800 XT class) is the closest guess at a 60fps target at 1080p high settings.
Almost certainly, once a PC version ships. Rockstar's PC ports of GTA 5 and Red Dead Redemption 2 both added higher-end graphics options beyond what any console offered. No hardware requirement for an ultra tier exists yet because no PC version has been announced.
Plan on needing an SSD. Both console platforms it launches on are SSD-only, and recent big open-world games have shifted from recommending an SSD to requiring one outright. A hard drive is unlikely to be supported once PC requirements are published.
That lines up with the predicted minimum. The predicted recommended tier is 32GB, so 16GB is a reasonable floor rather than a comfortable target, based on the current estimate.
Likely fine at the predicted minimum tier, since cards like the RTX 2060 and RX 6600 sit around 6 to 8GB. For the predicted recommended tier, expect the target GPUs to carry 12GB or more, so 8GB may start to limit higher settings.
Based on the predicted minimum of a modern 6-core CPU, a quad-core i3 or Ryzen 3 chip is likely to fall short. If you are budgeting a PC specifically for this game, plan for at least a 6-core processor.
Too early to say for certain since no PC version exists, but it is worth setting expectations: Rockstar's day-one PC ports have a mixed history, with GTA 4 and the early GTA 5 PC release both getting rocky launches that needed patches. Budgeting for a wait-and-patch approach on a brand-new Rockstar PC port is a reasonable habit.
GTA 6 has no PC release yet, so there is nothing to install on Linux right now. Once a PC version ships, it will most likely be playable through Steam Play (Proton) the way Rockstar's other recent PC ports have been, since Rockstar hasn't shipped a native Linux client in years. This is a prediction, not a confirmed status, so check back once the PC version and its Proton compatibility are known.
Rockstar has not said anything about cross-play. GTA 5's online mode never supported cross-play between PC and consoles, so the safest assumption right now is that GTA 6 will not either, though that could change once more details come out.
Unknown, since no PC version or storefront has been announced yet. GTA 5 shipped on PC through boxed retail copies as well as digital storefronts, so a similar mix is plausible for GTA 6, but nothing is confirmed.
Yes, both are confirmed for launch on November 19, 2026. Reporting suggests Xbox Series S may be locked to a 30fps mode due to its weaker GPU and smaller memory pool, while Series X is reported to offer both a 30fps quality mode and a 60fps performance mode, though none of this is officially confirmed by Rockstar.
PS5 only. There is no PS4 version, since GTA 6 is built for current-generation hardware. PS5 Pro is reported to target 60fps using its PSSR upscaler, though Rockstar has not confirmed this.
No version has been announced for either. Take-Two's own leadership has been noncommittal about Switch 2, and GTA 6's use of ray tracing and heavy global illumination makes a native port a tough technical ask on that hardware. Treat a Switch version as unlikely rather than expected.
Not right now, and it cannot happen until a PC version exists for a cloud service to run in the first place. Once Rockstar ships a PC build, a cloud listing becoming available later is plausible but unconfirmed.
Based on the predicted minimum, which already calls for a modern 6-core CPU and an RTX 2060 or RX 6600 class GPU, a genuinely budget or aging PC is likely to fall short once real requirements land.
PS5 and Xbox Series X and S only, launching November 19, 2026. There is no last-generation (PS4, Xbox One) version and no PC version yet.
No. Rockstar has not announced any beta, early access, or testing program for a PC version, because a PC version itself has not been announced. Anything claiming otherwise is not official.
It sits close to GTA 6's predicted minimum (RTX 2060 / RX 6600 class) but likely a step under it. Call it borderline until real requirements are published, not a confident yes.
Roughly around GTA 6's predicted minimum tier, maybe just above it. It should be closer to viable than a GTX 1070, but still not a card built with headroom for this game.
Likely clears the predicted minimum with some room, landing closer to the predicted recommended tier than most GTX 10-series cards, though still probably short of it.
Should clear GTA 6's predicted minimum (RTX 2060 / RX 6600 class) comfortably, but sits below the predicted recommended tier (RTX 4070 / RX 7800 XT). Expect a mid-settings experience rather than the high-settings target, assuming the prediction holds up once the game actually reaches PC.
Above the predicted minimum with a reasonable margin, and getting closer to the predicted recommended tier, though likely still a step below it.
Comfortably above the predicted minimum and within reach of the predicted recommended tier (RTX 4070 / RX 7800 XT class), even if it does not quite match it.
Similar story to the RTX 3070: solidly above the predicted minimum and close to, but likely just under, the predicted recommended tier.
Should land close to or around GTA 6's predicted recommended tier (RTX 4070 / RX 7800 XT class). A reasonable bet for 1080p high settings, assuming the prediction holds once Rockstar actually ships a PC build.
Likely meets or slightly exceeds the predicted recommended tier, giving it headroom for 1440p as well as 1080p high settings, based on the current estimate.
Should exceed GTA 6's predicted recommended tier (RTX 4070 / RX 7800 XT class) with room to spare, making it a solid choice for 1440p once a PC version ships.
Comfortably above the predicted recommended tier. Expect it to handle 1080p high settings with margin and be a strong 1440p option once real requirements are known.
Well above the predicted recommended tier. A reasonable candidate for 1440p or even 4K with upscaling, if and when a PC version actually arrives.
The strongest consumer GPU available today, well above GTA 6's predicted recommended tier. It should be the safest bet for 4K once a PC version ships, though even flagship cards can be tested by a demanding new open world.
Above the predicted minimum with a solid margin, landing in similar territory to an RTX 3070, so expect it to sit below the predicted recommended tier but not by much.
Comfortably above the predicted minimum and closer to the predicted recommended tier, though probably still a step under an RTX 4070 / RX 7800 XT class card.
Should land close to GTA 6's predicted recommended tier, which makes it a reasonable AMD option for 1080p high settings, assuming the prediction is roughly right.
Around or a little above the predicted minimum (RTX 2060 / RX 6600 class), similar in spirit to that baseline card. Expect low to medium settings once a PC version ships.
This is the predicted recommended AMD card itself. If the prediction holds, expect it to be the target for 1080p high settings.
A current entry-level card, likely landing close to GTA 6's predicted minimum tier. It reads as a budget option rather than one with headroom for higher settings.
Above the predicted minimum, similar in tier to an RTX 4060, so expect it to fall short of the predicted recommended tier but handle 1080p at reduced settings reasonably well.
Should meet or exceed GTA 6's predicted recommended tier (RTX 4070 / RX 7800 XT class), which would make it a strong 1080p and 1440p candidate whenever a PC version actually shows up.
The most powerful consumer GPU on the market, far beyond GTA 6's predicted recommended tier. It should handle 4K comfortably once a PC version ships, assuming CPU and other bottlenecks do not get in the way first.
