Can I Run Genshin Impact on My PC / Laptop?
A free open-world anime action RPG built light enough to run on phones, which is why it barely stresses a PC, except for the fact that it locks PC play to 60 fps.
Check if your PC can run Genshin Impact
Pick your graphics card and processor to check.
Can I run Genshin Impact on my PC?
Use the checker above to find out in seconds. Pick your graphics card and processor and it compares them against Genshin Impact's official requirements. As a quick guide, you need at least a Nvidia GT 1030 graphics card, a Intel Core i5 processor, and 8 GB of RAM to play at 1080p.
Can I run Genshin Impact on my laptop?
Yes, if your laptop has a dedicated graphics card around a Nvidia GT 1030 or better and 8 GB of RAM. Laptops with only integrated graphics usually fall short. Enter your laptop's GPU in the tool above to check. Keep in mind that the laptop version of a card runs a little slower than the desktop card of the same name, and heat can lower sustained frame rates.
Almost any PC from the last eight or nine years handles Genshin Impact, since HoYoverse built the engine to run on phones too. The official minimum, a GT 1030 and 8 GB of RAM, is a low bar even by 2026 standards. Where people trip up is expecting frame rates to keep climbing with better hardware: Genshin Impact caps at 60 fps on PC by default, so once your card clears the GTX 1060 6GB recommended spec, you've already hit the ceiling.
The checker above lines your own CPU, GPU, and RAM up against the official tiers. Further down is the full spec breakdown, real frame rates across a range of cards, the reasoning behind the 60 fps cap and how people work around it, and answers to nearly every device question this game gets asked, MacBooks, Steam Deck, even a phone sitting in a drawer.
Genshin Impact system requirements
| Minimum | Recommended | |
|---|---|---|
| Processor (CPU) | Intel Core i5 | Intel Core i7 |
| Graphics card (GPU) | Nvidia GT 1030 | Nvidia GTX 1060 6GB |
| Memory (RAM) | 8 GB | 16 GB |
| Operating system | Windows 10 64-bit | Windows 10/11 64-bit |
| DirectX | 11 | 11 |
| Storage |
Storage: HoYoverse lists 30 GB as the minimum, but that number is out of date. By mid-2026 a full PC install with all voice packs runs closer to 90 to 120 GB, and it grows every six weeks with each new version. No SSD is officially required, though one cuts load times and helps with the streaming stutter some players hit when fast-traveling.
Full performance tiers
| Tier | Target | CPU | GPU | RAM |
|---|---|---|---|---|
| Minimum | 720p, low settings, unstable 60 fps | Intel Core i5 | Nvidia GT 1030 | 8 GB |
| Recommended | 1080p, high settings, locked 60 fps | Intel Core i7 | Nvidia GTX 1060 6GB | 16 GB |
| 1440p, 60 fps | 1440p, high settings | Core i7-3770 / Ryzen 5 1600 | GTX 1650 Super / RX 5600 6GB | 16 GB |
| 4K, 60 fps | 4K, highest settings | Core i5-10400F / Ryzen 5 3600 | RTX 4060 / RX 6700 XT | 16 GB |
Genshin Impact FPS by graphics card
| Graphics card | 1080p | 1440p | 4K | Notes |
|---|---|---|---|---|
| GT 1030 | ~25-35 (Low) | , | , | The official minimum card. It struggles to hold even the 60 fps cap at 720p, let alone 1080p. |
| GTX 750 Ti | ~35-45 (Low) | , | , | A common stand-in for old office and budget PCs. Playable, but not smooth in busy areas. |
| GTX 1050 Ti | ~45-55 (Medium) | , | , | Close to the cap on medium settings, though crowded cities like Fontaine still dip. |
| GTX 1650 | ~53-60 (High) | , | , | Roughly 53 fps at max settings, closer to 60 once you drop to High. Sits right at the cap most of the time. |
| RX 580 8GB | ~58-60 (Ultra) | , | , | Hits the 60 fps cap on max settings in most areas, the 8GB of VRAM is not the bottleneck here. |
| GTX 1060 6GB | ~60 (Ultra, capped) | , | , | The official recommended card. It sits at the cap almost everywhere, so anything above it is wasted on the standard client. |
| RTX 3060 | ~60 (capped), ~150+ uncapped | , | , | Sits at the 60 fps cap by default. With the unofficial FPS unlocker it can push past 150 fps. |
| RTX 4060 | ~60 (capped), ~200+ uncapped | , | , | Same story: capped at 60 out of the box, but strong enough to feed a 200 fps unlocked target if you use third-party tools. |
All numbers are approximate. They come from public benchmark trackers and community testing rather than an official source, and they shift by scene, weather effects, character count on screen, and driver version. Anything at or above the GTX 1060 6GB tier will sit at the 60 fps cap in nearly every part of the game.
Can these graphics cards run Genshin Impact?
| Graphics card | Verdict | Notes |
|---|---|---|
| GTX 1050 Ti | Playable | Clears the minimum. 1080p low to medium, better with upscaling. |
| GTX 1650 | Playable | Meets minimum. Low to medium at 1080p, tune for a steady rate. |
| RX 570 | Playable | Passes minimum. Aim low to medium 1080p, upscaling helps. |
| RX 580 | Playable | Just clears it. 1080p low to medium, smoother after tuning. |
| GTX 1060 6GB | Runs well | At or above the recommended card. Smooth 1080p high, 1440p realistic. |
| GTX 1650 Super | Runs well | Recommended tier or better. High 1080p, with room for 1440p. |
| GTX 1660 | Runs well | At or above the recommended card. Smooth 1080p high, 1440p realistic. |
| GTX 1660 Super | Runs well | Recommended tier or better. High 1080p, with room for 1440p. |
| RTX 3050 | Runs well | Past the recommended tier. High settings at 1080p, 1440p on the table. |
| GTX 1660 Ti | Runs well | Strong fit. High settings at 1080p, 1440p within reach. |
| RX 6600 | Runs well | Strong fit. High settings at 1080p, 1440p within reach. |
| RTX 2060 | Runs well | Recommended tier or better. High 1080p, with room for 1440p. |
| RTX 4050 | Runs well | Recommended tier or better. High 1080p, with room for 1440p. |
| Arc A750 | Runs well | Recommended tier or better. High 1080p, with room for 1440p. |
| RTX 3060 | Runs well | Above recommended. 1080p high is easy, and 1440p works too. |
| RX 6600 XT | Runs well | Exceeds recommended. 1080p high is comfortable, 1440p fine. |
| RX 7600 | Runs well | Recommended tier or better. High 1080p, with room for 1440p. |
| RX 6700 XT | Runs well | Above recommended. 1080p high is easy, and 1440p works too. |
| RTX 4060 | Runs well | Over the recommended bar. Smooth high 1080p, 1440p realistic. |
| RTX 3060 Ti | Runs well | Over the recommended bar. Smooth high 1080p, 1440p realistic. |
| RTX 3070 | Runs well | Past the recommended tier. High settings at 1080p, 1440p on the table. |
| RTX 4070 | Runs well | Exceeds recommended. 1080p high is comfortable, 1440p fine. |
Will it run, and how well
Yes, on almost anything. Genshin Impact was built to also run on mid-range phones, so the PC version inherited a very forgiving engine. A GT 1030 and 8 GB of RAM clears the official minimum, and a GTX 1060 6GB with 16 GB of RAM gets you 1080p at high settings with a stable frame rate. If your PC is newer than about 2017, treat the requirements page as a formality.
The catch is that better hardware buys you almost nothing past the recommended spec. The standard PC client locks the frame rate at 60 fps, so an RTX 4060 and a GTX 1060 6GB look identical in this game once both hit that ceiling. Where a strong card actually helps is resolution and settings headroom: running native 4K at max detail, or keeping 60 fps steady during large events with many characters and effects on screen.
The 60 fps cap, and why people go looking for a fix
This is the one thing that defines the PC experience. Genshin Impact has never officially supported anything above 60 fps on PC, even though the mobile version on newer iPhones and iPads supports 90 or 120 fps. HoYoverse has not given a clear technical reason for the gap, but the leading explanations are keeping performance consistent across the huge range of PCs that run the game, and the anti-cheat system watching memory closely, which makes frame rate patches riskier to ship.
A community tool called the Genshin FPS Unlocker works around this by adjusting the game's memory while it runs, and some players push it to 144 fps or higher on a strong card and a high refresh monitor. It is not an official feature. HoYoverse support has said unlocking the frame rate is not something they support, and while there is no widely reported history of bans for using it, there is also no guarantee it stays safe through every future update. If you want a completely safe PC, stay at the built-in 60 fps cap.
Storage keeps growing, and RAM is not optional
HoYoverse still lists 30 GB as the official minimum install size, but that figure has not kept up with reality. A current PC install, once you count the base game, all regions, and the voice packs most players enable, sits closer to 90 to 120 GB. Every new version adds a few gigabytes, and pre-download files stack on top of the live install temporarily, so leaving 15 to 20 GB of headroom beyond your current install size avoids update failures.
System RAM matters more than it looks like it should for a game this light. 8 GB is the floor and works for the minimum settings, but 16 GB is where the game actually feels stable, especially during big city areas or Spiral Abyss combat with several characters and their effects loading at once. If you are also running a browser, Discord, and the launcher in the background, 8 GB will show stutter that has nothing to do with your graphics card.
Weak PCs, laptops, and what to turn down first
On integrated graphics or an older laptop, the first setting to drop is render resolution, not just the graphics preset. Genshin Impact has an internal resolution slider separate from the quality preset, and pulling that down to 70 or 80 percent recovers a large chunk of frame rate with a smaller visual hit than dropping every setting to Low. After that, turn down Shadow Quality and Environment Detail, since crowded areas and shadow-casting foliage are what actually causes the dips, not character models.
Newer Intel Iris Xe integrated graphics (11th generation Intel CPUs and up) can run the game at low settings around 30 to 40 fps, and Intel has validated it with recent drivers. Older Intel UHD chips, like the UHD 620 found in a lot of budget laptops from a few years back, sit below the real minimum and tend to crash or stutter badly rather than just run slow. On hardware that weak, cloud streaming through GeForce Now is usually a better fix than fighting the settings menu.
Can I run Genshin Impact? Your questions answered
Windows 10 64-bit, an Intel Core i5 processor, a Nvidia GT 1030 graphics card, and 8 GB of RAM. That gets you 720p on low settings, and it will still dip below the 60 fps cap in busy areas.
An Intel Core i7 processor, a Nvidia GTX 1060 6GB graphics card, and 16 GB of RAM. That combination holds a steady 60 fps at 1080p on high settings in nearly all situations.
HoYoverse has never officially supported more than 60 fps on the PC client, even though the mobile version supports up to 120 fps on newer Apple devices. The most cited reasons are keeping performance consistent across a huge range of PCs and the anti-cheat system's sensitivity to memory changes.
Community tools like the Genshin FPS Unlocker adjust the game's memory while it runs to remove the 60 fps limit. It is unofficial and not supported by HoYoverse, so use it at your own risk, though there is no widely reported pattern of players getting banned for it.
8 GB is the official minimum and it works, but 16 GB is where the game stops stuttering during busy city areas and Spiral Abyss fights. If you multitask with a browser or Discord open, 8 GB will show it.
HoYoverse lists 30 GB, but that is outdated. A full PC install with voice packs runs closer to 90 to 120 GB by mid-2026, and it grows a little with every new version, which ships roughly every six weeks.
HoYoverse doesn't list one as required, but it's worth having anyway. An SSD keeps load times short and sidesteps the mild streaming stutter some hard drive users notice when fast-traveling or teleporting.
No. The official requirement is DirectX 11, which is one reason the game runs on such old hardware.
Three things tend to be behind it: only 8 GB of RAM, a graphics driver that needs updating, or a slow drive struggling through version updates and pre-downloads. Big events with a lot of characters and particle effects on screen can also cause brief dips on strong hardware, since the 60 fps cap holds regardless of how much GPU power you throw at it.
No. It runs through its own HoYoPlay launcher, and it is also available on the Epic Games Store. There is no Steam listing, which is why this page's checker compares your parts directly to the official spec instead of a Steam page.
Probably not, unless you are below the GT 1030 minimum. Because the frame rate caps at 60, a mid-range card like a GTX 1060 6GB or better already gives you everything the standard client can show you.
The RTX 3050 is a strong fit for Genshin Impact. It lands at or above the recommended spec, so high 1080p is comfortable and 1440p works.
Yes, on modest settings. The GTX 1650 meets what Genshin Impact needs at minimum, so 1080p low to medium is the sweet spot. About 53 fps at max settings, closer to the 60 fps cap on High.
Plenty of power here. The GTX 1060 6GB is above Genshin Impact's recommended tier, so high 1080p is smooth and 1440p is a fair target. Sits at the 60 fps cap almost everywhere. It is the official recommended card for a reason.
Yes, though keep expectations modest. The RX 580 clears Genshin Impact's minimum, so plan on 1080p at low to medium and trim a setting or two for a steady frame rate. Holds the 60 fps cap on max settings in most areas, since VRAM is not the limiter here.
Yes. On the RTX 4060, Genshin Impact runs at high settings in 1080p and scales up to 1440p without much fuss. Capped at 60 fps out of the box, with headroom for roughly 200 fps unlocked on a high refresh monitor.
Yes. On the RTX 3060, Genshin Impact runs at high settings in 1080p and scales up to 1440p without much fuss. Capped at 60 fps by default, and strong enough to push past 150 fps with the unofficial unlocker.
Yes. On the RTX 2060, Genshin Impact runs at high settings in 1080p and scales up to 1440p without much fuss. Comfortably holds the 60 fps cap at 1080p or 1440p on high settings.
Yes. The GTX 1660 has headroom over Genshin Impact's recommended card, so you can push 1080p high and move to 1440p when you want. Sits at the 60 fps cap at 1080p high, similar to the GTX 1060 6GB but with a bit more headroom.
The GTX 1660 Super is a strong fit for Genshin Impact. It lands at or above the recommended spec, so high 1080p is comfortable and 1440p works.
That is more than enough. The RX 6600 clears Genshin Impact's recommended requirement, so aim for high at 1080p or step up to 1440p.
Yes, with room to spare. Genshin Impact recommends less than the GTX 1660 Ti offers, so expect smooth 1080p high and a playable 1440p.
Yes. The RTX 3060 Ti has headroom over Genshin Impact's recommended card, so you can push 1080p high and move to 1440p when you want.
Easily. With the RTX 4050 you are past Genshin Impact's recommended tier, which means high settings at 1080p and a genuine shot at 1440p.
It clears the bar. The GTX 1050 Ti matches Genshin Impact's minimum, so 1080p on low to medium is realistic once you tune a few settings. Close to 45 to 55 fps at 1080p Medium, near the 60 fps cap outside busy cities.
That is more than enough. The RTX 4070 clears Genshin Impact's recommended requirement, so aim for high at 1080p or step up to 1440p.
Not natively. HoYoverse has never shipped an official Mac client, even for Apple Silicon. Mac players use cloud streaming through GeForce Now, an unofficial launcher like YAAGL that relies on Apple's Game Porting Toolkit, or Windows compatibility tools such as CrossOver. Results vary by method and macOS version, and none of them are officially supported.
Newer Intel Iris Xe graphics, found on 11th generation Intel CPUs and up, run it at low settings around 30 to 40 fps and Intel has validated the game with recent drivers. Older Intel UHD chips, like the UHD 620 in a lot of budget laptops, sit below the real minimum and are more likely to crash than just run slowly.
There's no ChromeOS build and the Android APK doesn't run reliably on Chromebook hardware, so cloud streaming through something like GeForce Now is really the only dependable way in.
Yes, though it takes manual setup since the game is not on Steam. You install the PC client from Desktop mode using the official installer, then launch it through a shortcut. On a Steam Deck it runs around 45 fps on low settings with FSR upscaling. Handhelds with a Windows-based chip, like the ROG Ally or Legion Go, run it closer to native since the game is not a Linux port there.
Yes, and it is easier than most 2026 games because of the 60 fps cap. Roughly an RTX 4060 or RX 6700 XT with 16 GB of RAM holds 4K at the highest settings and the built-in 60 fps ceiling, without needing a much stronger card.
Yes, with a fairly modest card. Around a GTX 1650 Super or RX 5600 6GB holds 1440p at high settings and the 60 fps cap in most areas.
A GTX 1060 6GB or better, which is the official recommended spec, holds the 60 fps cap at 1080p high settings almost everywhere. Weaker cards down to a GTX 1050 Ti get close but dip in crowded cities and events.
At 1080p, yes, on a GTX 1060 6GB or better. Going to 1440p or 4K on max settings wants closer to a GTX 1650 Super or an RTX 4060, since the target is still just the 60 fps cap, not chasing higher frame rates.
You'll clear the official minimum, but comfort starts at 16 GB. On 8 GB, busy areas start showing stutter, and it gets worse fast if a browser or launcher is open alongside the game.
Yes, comfortably. This is the official recommended figure, and it holds up through everything the game throws at it, big events and Spiral Abyss fights with several characters and effects all going at once included.
As far as Genshin Impact itself goes, yes. The game never asks for more than 16 GB, so anything past that is only paying off if you're streaming, recording, or running something else demanding at the same time.
Less than in most modern games. Even 4 GB cards handle the art style fine at 1080p, since the game leans more on CPU and draw calls than raw texture memory. VRAM only becomes a factor at 4K on an older 4 GB card.
Yes to both, though performance is very different. The PS5 version runs at native 4K and 60 fps, while the PS4 version is much weaker, closer to 15 to 20 fps in demanding areas, and HoYoverse has signaled it is winding down PS4 support. This page focuses on the PC version.
Yes, that is the game's original platform. Most iPhones and Android phones from the last five or six years run it, and newer iPads and iPhones support up to 90 or 120 fps in the mobile client, which is higher than the PC version currently allows.
HoYoPlay is HoYoverse's own launcher, and it is the standard way to install and update Genshin Impact on PC since the game is not on Steam. You can also get it through the Epic Games Store, which uses a lighter wrapper around the same client.
No. Genshin Impact has never released on any Xbox console, and HoYoverse has not announced plans to change that. It is available on PC, PS4, PS5, iOS, and Android.
No. There is no Switch version of Genshin Impact, despite years of fan requests. It is not confirmed for the Switch 2 either as of this writing. This page covers the PC version.
Yes. GeForce Now supports Genshin Impact, which makes it the most reliable option for Mac, Chromebook, and low-end PC owners who cannot meet the local requirements. You need a stable connection, roughly 15 Mbps for 720p and 25 Mbps for 1080p.
Yes, within reason. At the GT 1030 and 8 GB RAM minimum you get 720p on low settings with noticeable dips in cities and events. Anything from a GTX 750 Ti up plays more comfortably, and the 60 fps cap means you do not need a lot of horsepower to reach a smooth experience once you clear the recommended tier.
Generally yes. Genshin Impact is not especially CPU-heavy compared to open-world games with heavy physics or NPC counts. A recent Core i3 or Ryzen 3 pairs fine with a GTX 1050 Ti or better, though very old dual-core chips from before 2015 will bottleneck it.
Yes, above the official minimum GT 1030. Expect roughly 35 to 45 fps at 1080p Low, playable but with dips during crowded events.
Yes, comfortably above the recommended GTX 1060 6GB. It holds the 60 fps cap at 1080p or 1440p on high settings without trouble.
Yes, far above what the game needs. It sits at the 60 fps cap at any resolution up to 4K on max settings, and only shows its real power with the unofficial fps unlocker running.
Yes, though it is far more card than the game can use at its official 60 fps cap. With the unofficial FPS unlocker and a high refresh monitor, it can push toward 300 fps or higher, well beyond what most displays can show.
Yes, on 11th generation Intel CPUs or newer. Expect roughly 30 to 40 fps at low settings and reduced resolution. Intel has validated the game on Iris Xe with recent driver releases.
Not reliably. The UHD 620, common in budget laptops from a few years back, sits below the real minimum and tends to crash or run very poorly rather than just play slowly. Cloud streaming through GeForce Now is a more consistent option on that hardware.
Yes. The 780M, found in handhelds like the ROG Ally and some newer laptops, is well above the GT 1030 minimum and plays around 45 to 55 fps at 1080p on medium settings, close to the 60 fps cap.
Yes, through Proton or Lutris rather than a native build. HoYoPlay runs on Linux with Proton 10 or newer, or through a Lutris install script. The one snag is that HoYoverse temporarily blocks Proton and Wine logins for a week or two after each major version update, so if the game refuses to log in right after a patch, that is usually why. Using Proton itself has not led to widely reported bans.
