Bottleneck Calculator Logo
Advertisement
Can I Run It

Can I Run Diablo IV on My PC / Laptop?

Blizzard's always-online action RPG. Runs on surprisingly old hardware, but it will not load for a second without an internet connection.

ActionOct 17, 2023Blizzard Entertainment, Inc.

Check if your PC can run Diablo IV

Your graphics card (GPU)
Your processor (CPU)
Your RAM

Pick your graphics card and processor to check.

Can I run Diablo IV on my PC?

Use the checker above to find out in seconds. Pick your graphics card and processor and it compares them against Diablo IV's official requirements. As a quick guide, you need at least a NVIDIA® GeForce® GTX 660 or Intel® Arc™ A380 or AMD Radeon™ R9 280 graphics card, a Intel® Core™ i5-2500K or AMD™ FX-8350 processor, and 8 GB RAM of RAM to play at 1080p.

Can I run Diablo IV on my laptop?

Yes, if your laptop has a dedicated graphics card around a NVIDIA® GeForce® GTX 660 or Intel® Arc™ A380 or AMD Radeon™ R9 280 or better and 8 GB RAM of RAM. Laptops with only integrated graphics usually fall short. Enter your laptop's GPU in the tool above to check. Keep in mind that the laptop version of a card runs a little slower than the desktop card of the same name, and heat can lower sustained frame rates.

Diablo IV runs on almost anything built in the last twelve years. Blizzard's official minimum is a GeForce GTX 660, an Intel Arc A380, or a Radeon R9 280, so this is not a game that strands old hardware. The two things people actually get wrong are different: it needs a live internet connection every second you play, solo campaign included, and its texture setting eats far more graphics memory than a top-down game usually asks for.

Punch your specs into the checker above to see exactly where you land against Diablo IV's numbers. Past that, this page walks through what actually happens the moment your connection drops, how the VRAM meter in the options menu works, and whether the ray tracing patch Blizzard shipped after launch is worth the frame hit.

Diablo IV system requirements

MinimumRecommended
Processor (CPU)Intel® Core™ i5-2500K or AMD™ FX-8350Intel® Core™ i5-4670K or AMD Ryzen™ 1300X
Graphics card (GPU)NVIDIA® GeForce® GTX 660 or Intel® Arc™ A380 or AMD Radeon™ R9 280NVIDIA® GeForce® GTX 970 or Intel® Arc™ A750 or AMD Radeon™ RX 470
Memory (RAM)8 GB RAM16 GB RAM
Operating system64-bit Windows® 10 version 1909 or newer64-bit Windows® 10 version 1909 or newer
DirectXVersion 12Version 12
Storage90 GB available space90 GB available space

Storage: 90 GB. An SSD is strongly recommended, since the game streams new areas and Helltide zones off your drive while you play.

Full performance tiers

TierTargetCPUGPURAM
Minimum1080p, low settings, around 30 fpsIntel Core i5-2500K or AMD FX-8350GTX 660 or Arc A380 or R9 2808 GB
Recommended1080p, high settings, around 60 fpsIntel Core i5-4670K or AMD Ryzen 3 1300XGTX 970 or Arc A750 or RX 47016 GB
4K Ultra4K, ultra settings, 60 fpsIntel Core i7-8700K or AMD Ryzen 7 2700XRTX 3080 or RX 6800 XT32 GB
Ray Tracing1440p or 4K with ray tracing on, 60 fps using DLSS 3 Frame GenerationIntel Core i7-8700K or AMD Ryzen 7 2700XRTX 4070 or better (RTX 40-series needed for Frame Generation)32 GB

Diablo IV FPS by graphics card

Graphics card1080p1440p4KNotes
GTX 1060 6GB~55, , Medium settings. Below Blizzard's own recommended card, so expect dips in busy town hubs and Helltides.
GTX 1650~50, , Low to medium settings. The 4GB version needs Texture Quality kept on Low to avoid stutter.
RX 6600~86~59, High settings. Comfortable at both 1080p and 1440p, with Ultra at 1440p dropping into the mid-40s.
RTX 2060~90, , High settings. This is close to the card Blizzard itself points to for a steady 60 fps at 1080p.
RTX 3060~89~66~41High settings across the board. 1440p on Ultra lands closer to 50 fps.
RTX 4060~91~62~32High settings. 4K needs DLSS Quality upscaling to stay comfortably above 30.
RTX 4070~105~78~48High settings, with headroom left to push Ultra at 1080p or 1440p.
RTX 4090~300, ~100Ultra settings, ray tracing off. The card is rarely the bottleneck here; your CPU and internet connection matter more.

These are approximate figures pulled from third-party GPU benchmarks and Blizzard's own beta test data, not lab results this site ran itself. Actual frame rate shifts with the scene (a quiet town versus a packed Helltide), your exact settings, and your GPU driver version.

Can these graphics cards run Diablo IV?

Graphics cardVerdictNotes
GTX 1050 TiPlayableAt the minimum bar. 1080p low to medium, drop a setting if needed.
GTX 1650PlayableJust clears it. 1080p low to medium, smoother after tuning.
RX 570PlayableMeets minimum. Low to medium at 1080p, tune for a steady rate.
RX 580Runs wellExceeds recommended. 1080p high is comfortable, 1440p fine.
GTX 1060 6GBRuns wellPast the recommended tier. High settings at 1080p, 1440p on the table.
GTX 1650 SuperRuns wellAt or above the recommended card. Smooth 1080p high, 1440p realistic.
GTX 1660Runs wellOver the recommended bar. Smooth high 1080p, 1440p realistic.
GTX 1660 SuperRuns wellBeats the recommended spec. Comfortable high 1080p, playable 1440p.
RTX 3050Runs wellOver the recommended bar. Smooth high 1080p, 1440p realistic.
GTX 1660 TiRuns wellPast the recommended tier. High settings at 1080p, 1440p on the table.
RX 6600Runs wellExceeds recommended. 1080p high is comfortable, 1440p fine.
RTX 2060Runs wellAbove recommended. 1080p high is easy, and 1440p works too.
RTX 4050Runs wellBeats the recommended spec. Comfortable high 1080p, playable 1440p.
Arc A750Runs wellOver the recommended bar. Smooth high 1080p, 1440p realistic.
RTX 3060Runs wellBeats the recommended spec. Comfortable high 1080p, playable 1440p.
RX 6600 XTRuns wellPast the recommended tier. High settings at 1080p, 1440p on the table.
RX 7600Runs wellAt or above the recommended card. Smooth 1080p high, 1440p realistic.
RX 6700 XTRuns wellAbove recommended. 1080p high is easy, and 1440p works too.
RTX 4060Runs wellPast the recommended tier. High settings at 1080p, 1440p on the table.
RTX 3060 TiRuns wellPast the recommended tier. High settings at 1080p, 1440p on the table.
RTX 3070Runs wellStrong fit. High settings at 1080p, 1440p within reach.
RTX 4070Runs wellBeats the recommended spec. Comfortable high 1080p, playable 1440p.
Diablo IV screenshotDiablo IV screenshotDiablo IV screenshotDiablo IV screenshot

The one thing that decides your experience: staying online

Diablo IV has no offline mode, not even for solo play through the campaign. Every session runs through Battle.net's servers, so a dropped connection, a router hiccup, or scheduled maintenance kicks you straight out of a dungeon or a Helltide mid-fight. This trips up more players than any hardware spec, because a PC that clears every requirement on this page still cannot run the game without a stable connection.

The practical fix is boring but real. Wired ethernet beats Wi-Fi if you get random disconnects, and it is worth checking Blizzard's server status page before assuming your PC is at fault when the game boots you to the menu. None of the graphics settings below change this. It is a network requirement, not a hardware one.

Texture quality and the VRAM budget bar

Diablo IV is a top-down game, but its texture setting is surprisingly heavy on graphics memory. The options menu shows a live VRAM usage bar right next to Texture Quality, which Blizzard added because so many players were setting textures higher than their card could handle and then wondering why the game stuttered. Rough usage lands around 6GB on Low, 6.6GB on Medium, 7.7GB on High, and close to 10GB on Ultra at 4K.

That means a 4GB card, something like a GTX 1650, needs Texture Quality on Low. A 6GB card is safe up to Medium. 8GB is where High becomes comfortable without a second thought. Push past what your card has and you get texture pop-in and stutter that looks like a CPU problem but is not. Watch that bar in the settings menu. If it sits in orange or red, drop a notch.

Is the ray tracing update worth turning on

Blizzard added ray traced shadows and reflections well after launch, with separate toggles for ray traced foliage and particles. Switching the full set on roughly halves your frame rate for a change that is easy to miss during actual combat, since Diablo IV's camera sits high above the action rather than at eye level.

The one place it makes more sense is on an RTX 40-series card, where DLSS 3 Frame Generation claws back most of that loss and keeps things smooth even at 4K Ultra. On anything older, or without Frame Generation available, leave ray tracing off. It costs more frame rate than it gives back in visual payoff here.

How Diablo IV scales from old hardware to new

This is one of Blizzard's better-optimized recent releases. The minimum spec reaches back to a GTX 660, a card from 2012, and the game genuinely runs on it at low settings instead of technically booting and then falling apart. Cross-play and cross-progression through your Battle.net account work the same whether you are on that old GTX 660 rig, a Steam Deck, or a high-end desktop.

On the high end, an RTX 4070 or better clears 1080p and 1440p without effort, and Diablo IV is one of the few current releases where a top-tier card like an RTX 4090 ends up limited more by your CPU and your internet connection than by the GPU itself.

Can I run Diablo IV? Your questions answered

A Core i5-2500K or FX-8350 processor, a GTX 660, Arc A380, or Radeon R9 280 graphics card, 8GB of RAM, and DirectX 12 on 64-bit Windows 10 version 1909 or newer. That gets you 1080p on low settings around 30 fps, not a great experience but a playable one.

A Core i5-4670K or Ryzen 3 1300X processor, a GTX 970, Arc A750, or Radeon RX 470 graphics card, and 16GB of RAM. That is the tier Blizzard targets for a steady 1080p at 60 fps on high settings.

Yes, always. Diablo IV has no offline or single-player mode. Every session, including the campaign, runs through Battle.net's servers, so a dropped connection ends your play session no matter how strong your PC is.

16GB is what Blizzard actually recommends, and it holds up fine at 1080p or 1440p during normal play. The 8GB minimum is a bare floor. Leave a browser tab or Discord open next to the game on 8GB and you will start seeing background stutter.

Only if you are chasing the 4K Ultra tier or running ray tracing with Frame Generation, where Blizzard's own guidance bumps the recommendation to 32GB. For 1080p or 1440p at high settings, 16GB is plenty.

90GB. The game will install and run from a mechanical hard drive, but an SSD is strongly recommended, since Diablo IV streams new zones and Helltide content off your drive constantly while you play, and an HDD is where most of the loading-related stutter shows up.

Only at Texture Quality set to Low. A 4GB card like a GTX 1650 will show texture pop-in and stutter on Medium or higher, since the game's texture setting is heavier on graphics memory than its top-down camera would suggest.

Yes, up to Medium texture quality at 1080p or 1440p without much trouble. Pushing to High on a 6GB card starts to strain, especially in crowded Helltide events.

Yes, comfortably, up through High textures at 1080p and 1440p. Ultra textures at 4K is where 8GB starts to run close to the ceiling, since that combination uses close to 10GB in Blizzard's own numbers.

Blizzard's own guidance for a steady 60 fps at 4K Ultra points to an RTX 3080 or RX 6800 XT, an i7-8700K or Ryzen 7 2700X, and 32GB of RAM. That is well above the base recommended spec.

Yes, Blizzard added it in a post-launch update, with separate options for ray traced shadows, reflections, foliage, and particles. Turning the full set on roughly halves your frame rate, so it is really only worth it on an RTX 40-series card with DLSS 3 Frame Generation to make up the difference.

Yes, both DLSS and FSR are in the graphics options, along with DLSS 3 Frame Generation on RTX 40-series cards. Turning on DLSS or FSR Quality mode is the easiest way to recover 20 to 35 percent frame rate with barely any visual difference.

DirectX 12 on 64-bit Windows 10 version 1909 or newer. Windows 11 works fine too. Older Windows versions and DirectX 11 are not supported.

Blizzard added it because Diablo IV's texture setting uses more graphics memory than its top-down view would suggest, roughly 6GB on Low up to close to 10GB on Ultra at 4K. The bar shows how close you are to your card's limit in real time, so watch it rather than guessing.

Yes. The RTX 3050 has headroom over Diablo IV's recommended card, so you can push 1080p high and move to 1440p when you want.

Fine for a lighter setup. The GTX 1650 clears Diablo IV's minimum, so target 1080p low to medium and adjust down for a steady rate. Around 50 fps at 1080p on Low to Medium settings. The 4GB version needs Texture Quality kept on Low.

That is more than enough. The GTX 1060 6GB clears Diablo IV's recommended requirement, so aim for high at 1080p or step up to 1440p. Expect around 55 fps at 1080p on Medium settings, based on Blizzard's own beta benchmarks for this card tier.

Comfortably, yes. The RX 580 clears Diablo IV's recommended bar, which puts high 1080p and 1440p both in reach.

For sure. The RTX 4060 outpaces Diablo IV's recommended card, leaving you high 1080p now and 1440p whenever you like. About 91 fps at 1080p High, 62 fps at 1440p High, and 32 fps at 4K High.

For sure. The RTX 3060 outpaces Diablo IV's recommended card, leaving you high 1080p now and 1440p whenever you like. About 89 fps at 1080p High, 66 fps at 1440p High, and 41 fps at 4K High.

Comfortably, yes. The RTX 2060 clears Diablo IV's recommended bar, which puts high 1080p and 1440p both in reach. Around 90 fps at 1080p on High, close to Blizzard's own recommended-for-1080p pick.

Easily. With the GTX 1660 you are past Diablo IV's recommended tier, which means high settings at 1080p and a genuine shot at 1440p. Roughly 75 fps at 1080p on Medium to High settings.

No trouble at all. The GTX 1660 Super meets or beats what Diablo IV recommends, so 1080p high runs well and 1440p is realistic.

For sure. The RX 6600 outpaces Diablo IV's recommended card, leaving you high 1080p now and 1440p whenever you like. About 86 fps at 1080p on High and 59 fps at 1440p on High.

Comfortably, yes. The GTX 1660 Ti clears Diablo IV's recommended bar, which puts high 1080p and 1440p both in reach.

You are well set. The RTX 3060 Ti exceeds Diablo IV's recommended card, so 1080p high is easy and 1440p is realistic.

Plenty of power here. The RTX 4050 is above Diablo IV's recommended tier, so high 1080p is smooth and 1440p is a fair target.

Yes, on modest settings. The GTX 1050 Ti meets what Diablo IV needs at minimum, so 1080p low to medium is the sweet spot.

The RTX 4070 is a strong fit for Diablo IV. It lands at or above the recommended spec, so high 1080p is comfortable and 1440p works. Around 105 fps at 1080p High, 78 fps at 1440p High, and 48 fps at 4K High.

Not natively. Blizzard has not released a Mac version of Diablo IV, Apple Silicon included. Your options are a cloud streaming service like GeForce Now or Boosteroid, or running it on a Windows PC instead.

Mostly no. Diablo IV's minimum GPU is a discrete GTX 660-class card, and most integrated graphics chips, Iris Xe included, sit below that bar. A recent iGPU like an AMD Radeon 780M can scrape by at very low settings and low resolution, but expect frame rates well under 30 in anything busy.

Only through cloud streaming, such as GeForce Now, since Diablo IV needs a Windows PC or console to run natively and Chromebooks do not have the graphics hardware for it locally.

Blizzard has not built a Linux version, but Proton on Steam runs Diablo IV well, the same layer behind the Steam Deck release. On a desktop Linux setup you will need to configure Proton and the Battle.net launcher yourself, since Blizzard offers no official support there.

Yes. Diablo IV is Steam Deck Verified and runs well on all three handhelds thanks to their shared memory pool, which makes the VRAM-hungry texture setting far less of an issue than on a PC with a dedicated 4GB card. Recommended Steam Deck settings are 1280x800, FSR on Quality, Texture Quality on Medium, and other settings on Low, capped around 40 fps for stable battery life. You still need a one-time Battle.net login in desktop mode before it will launch, and the always-online requirement applies on a handheld exactly like on a desktop.

Yes, Diablo IV streams through GeForce Now. If you are on a Mac, a Chromebook, or a PC that falls short of the local requirements, that is the easiest way in.

Yes. Diablo IV supports cross-play and cross-progression across PC, PlayStation, and Xbox as long as everyone is signed into the same Battle.net account, and your characters, gear, and Battle Pass progress sync automatically between devices.

Yes, both have their own versions, and PS5 offers noticeably higher resolution and frame rate through its performance mode. Cross-progression through Battle.net carries your character over if you also play on PC or Xbox.

Yes, on all of them. Xbox Series X and S run smoother than the older Xbox One, and cross-progression through Battle.net keeps your save in sync with any other platform you play on.

No. Blizzard has not released or announced a Switch or Switch 2 version. PC, PlayStation, and Xbox are the only platforms.

Yes, as long as it clears the GTX 660-class minimum. You will be at 1080p on low settings and roughly 30 fps, which is playable but not comfortable, and the always-online requirement matters just as much here as the hardware does.

A modern quad-core i3 or Ryzen 3 generally handles Diablo IV fine, since the game leans harder on the GPU than the CPU outside of massive Helltide crowds. An older dual-core i3 is a real risk and will likely bottleneck you even on a decent graphics card.

Start with your graphics driver, since an outdated one is behind most launch failures. After that, check your Battle.net login and connection (remember, Diablo IV cannot run offline at all), confirm DirectX 12 is up to date, and close overlay apps like Discord or MSI Afterburner, since they are known to conflict with the game on startup.

Texture Quality set above what your card's VRAM can handle is the biggest culprit. Shader compilation the first time you enter a new zone adds a second layer of stutter, and network hitches from the always-online connection can look identical to a hardware problem. Drop Texture Quality a notch and keep an eye on the in-game VRAM bar; that alone clears most reports.

Blizzard's recommended tier, a GTX 970, Arc A750, or RX 470 with a Core i5-4670K or Ryzen 3 1300X and 16GB of RAM, is built around 60 fps at 1080p on high settings. For 60 fps at 1440p you want closer to an RTX 3060 or RX 6600, and 4K at 60 fps needs an RTX 3080 or RX 6800 XT class card.

At 1080p, an RTX 3060 or RX 6600 class card handles Ultra reasonably well. At 1440p Ultra you want closer to an RTX 4070. Full 4K Ultra is where Blizzard's own guidance jumps to an RTX 3080 or RX 6800 XT.

Performance is the same either way, since both versions run on the same game files and both still require a Battle.net login. The differences are cosmetic, such as Steam achievements and overlay, so pick whichever launcher you prefer managing.

Generally yes, compared to a lot of recent big releases. The minimum spec reaches back to a 2012-era GTX 660 and the game actually runs on it, rather than technically booting and stuttering constantly. The main rough edges are the VRAM-heavy texture setting and the ray tracing update's frame rate cost, both covered above. The port itself holds up.

Yes, there is a built-in fps counter you can turn on in the Options menu under Gameplay. On PC there is no hard frame rate cap, so your frame rate scales with your hardware and your monitor's refresh rate.

Yes, if your TV or monitor supports 120Hz and you switch to the console's performance mode. The alternative graphics mode targets a steadier 4K at 60 fps instead of the higher frame rate.

PC through Battle.net or Steam, PS4 and PS5, and Xbox One and Xbox Series X and S. It is not on Nintendo Switch and has no native Mac version, though cloud streaming through GeForce Now covers both of those gaps.

Advertisement