Bottleneck Calculator Logo
Advertisement
Can I Run It

Can I Run Black Myth: Wukong on My PC / Laptop?

A visually stunning Unreal Engine 5 action game. Genuinely demanding, and built around upscaling.

ActionAug 19, 2024Game Science

Check if your PC can run Black Myth: Wukong

Your graphics card (GPU)
Your processor (CPU)
Your RAM

Pick your graphics card and processor to check.

Can I run Black Myth: Wukong on my PC?

Use the checker above to find out in seconds. Pick your graphics card and processor and it compares them against Black Myth: Wukong's official requirements. As a quick guide, you need at least a GTX 1060 6GB / RX 580 8GB graphics card, a Core i5-8400 / Ryzen 5 1600 processor, and 16 GB of RAM to play at 1080p.

Can I run Black Myth: Wukong on my laptop?

Yes, if your laptop has a dedicated graphics card around a GTX 1060 6GB / RX 580 8GB or better and 16 GB of RAM. Laptops with only integrated graphics usually fall short. Enter your laptop's GPU in the tool above to check. Keep in mind that the laptop version of a card runs a little slower than the desktop card of the same name, and heat can lower sustained frame rates.

Black Myth: Wukong is a genuinely demanding game, and there is one thing you have to understand before reading its requirements: the official specs assume upscaling is turned on. The recommended tier that lists an RTX 2060 targets 1080p at 60 fps with DLSS, FSR, or XeSS enabled, not at native resolution.

That is the source of most confusion. Built on Unreal Engine 5 with heavy lighting and optional ray tracing, this game leans on upscaling at every level. A GTX 1060 6GB is the floor, and an RTX 3060 is the card most people will be happy with at 1080p. The checker above shows where your PC lands, and there is a free official benchmark tool worth running too.

Black Myth: Wukong system requirements

MinimumRecommended
Processor (CPU)Core i5-8400 / Ryzen 5 1600Core i7-9700 / Ryzen 5 5500
Graphics card (GPU)GTX 1060 6GB / RX 580 8GBRTX 2060 / RX 5700 XT / Arc A750
Memory (RAM)16 GB16 GB
Operating systemWindows 10 64-bitWindows 10 64-bit
DirectX1112
Storage130 GB130 GB SSD

Storage: 130 GB. An SSD is strongly recommended and required at the recommended tier.

Full performance tiers

TierTargetCPUGPURAM
Minimum1080p Low, upscaled, RT offi5-8400 / Ryzen 5 1600GTX 1060 6GB / RX 580 8GB16 GB
Recommended1080p High, upscaled, RT offi7-9700 / Ryzen 5 5500RTX 2060 / RX 5700 XT / Arc A75016 GB
Ultra (no RT)4K Very High, upscaledi7-9700 / Ryzen 5 5500RTX 4070 / RX 7800 XT32 GB
Ray tracing (low)1080p RT Low, upscaledi5-9400 / Ryzen 5 1600RTX 306016 GB
Ray tracing (medium)1080p RT Medium, upscaledi7-9700 / Ryzen 5 5500RTX 406016 GB
Ray tracing (4K)4K RT Very High, upscaledi7-9700 / Ryzen 5 5500RTX 4080 Super32 GB

Black Myth: Wukong FPS by graphics card

Graphics card1080p1440p4KNotes
GTX 1060 6GB~25-40 (Low, upscaled), , Playable but not a smooth 60. The 3GB version stutters.
RTX 3060 12GB~60-63~60, Ray tracing off. The comfortable pick for most people.
RTX 4060~60-68 (upscaled), , Around 28 fps native at 1080p Cinematic with no upscaling. It needs DLSS.
RTX 407080+~58 (Cinematic + RT)~25 (native, no DLSS)A strong 1440p card with upscaling.
RTX 4090~94 (Cinematic)~72~49Even the flagship cannot hit native 4K/60 at the top preset. With DLSS Frame Generation on, displayed 4K frame rates roughly double.

These are rough native numbers unless noted, and they vary by scene and driver. The official specs assume upscaling is on, so treat these as the harder native case. Turning ray tracing off adds about 70 percent at 1080p and about 160 percent at 4K.

Can these graphics cards run Black Myth: Wukong?

Graphics cardVerdictNotes
GTX 1050 TiBelow minimumDoes not meet minimum. Rough performance is likely.
GTX 1650Below minimumBelow spec. Low settings and low fps at best.
RX 570Below minimumBelow the minimum. Very low settings, low frame rates.
RX 580Below minimumUnder the requirement. Lowest settings, low frame rate.
GTX 1060 6GBPlayableRunnable at minimum. Low to medium 1080p, ease settings back.
GTX 1650 SuperPlayableMeets the bar. Low to medium settings at 1080p.
GTX 1660PlayableRunnable at minimum. Low to medium 1080p, ease settings back.
GTX 1660 SuperPlayableMeets the bar. Low to medium settings at 1080p.
RTX 3050PlayableClears the minimum. 1080p low to medium, better with upscaling.
GTX 1660 TiPlayableMeets the bar. Low to medium settings at 1080p.
RX 6600PlayableJust clears it. 1080p low to medium, smoother after tuning.
RTX 2060Runs wellBeats the recommended spec. Comfortable high 1080p, playable 1440p.
RTX 4050Runs wellRecommended tier or better. High 1080p, with room for 1440p.
Arc A750Runs wellPast the recommended tier. High settings at 1080p, 1440p on the table.
RTX 3060Runs wellExceeds recommended. 1080p high is comfortable, 1440p fine.
RX 6600 XTRuns wellExceeds recommended. 1080p high is comfortable, 1440p fine.
RX 7600Runs wellBeats the recommended spec. Comfortable high 1080p, playable 1440p.
RX 6700 XTRuns wellAt or above the recommended card. Smooth 1080p high, 1440p realistic.
RTX 4060Runs wellOver the recommended bar. Smooth high 1080p, 1440p realistic.
RTX 3060 TiRuns wellExceeds recommended. 1080p high is comfortable, 1440p fine.
RTX 3070Runs wellBeats the recommended spec. Comfortable high 1080p, playable 1440p.
RTX 4070Runs wellExceeds recommended. 1080p high is comfortable, 1440p fine.
Black Myth: Wukong screenshotBlack Myth: Wukong screenshotBlack Myth: Wukong screenshotBlack Myth: Wukong screenshot

The specs assume upscaling is on

This is the key thing about Black Myth: Wukong. When the official page lists an RTX 2060 for 1080p at 60 fps, that number is measured with DLSS, FSR, or XeSS enabled. It is not a native-resolution figure. Above 1080p, upscaling is effectively required, and even an RTX 4090 misses native 4K at 60 fps on the top Cinematic preset.

So do not panic at the native benchmark numbers you see online. With upscaling on Quality, a mid-range card performs far better than those native figures suggest.

Why it is so demanding, and ray tracing

The game runs on Unreal Engine 5 with Lumen global illumination and optional full path tracing, which is why it is heavy. Ray tracing roughly halves your frame rate, and full path tracing is heavier still, meant for RTX 40-series and newer cards rather than anything below.

Turning ray tracing off is the single biggest lever, worth around 70 percent more frames at 1080p. After that, global illumination and shadow quality cost the most. On an RTX 3060, keep ray tracing off and you will have a smooth time at 1080p and 1440p.

DirectX, VRAM, and frame generation

Minimum runs on DirectX 11, and recommended and above target DirectX 12. There is no native Vulkan path on Windows. On Steam Deck and other Linux handhelds, Proton translates the game to Vulkan under the hood, which is part of why it runs heavier there than the Windows numbers suggest.

VRAM matters more than people expect. Cards with only 4GB, like a GTX 1650 or RTX 3050, sit below the real floor. 6GB is the practical minimum, 8GB is comfortable at 1080p and 1440p, and the 4K and ray tracing tiers want 12GB or more. RTX 40-series cards also support DLSS 3 Frame Generation here, which can roughly double the displayed frame rate at 1440p and 4K, though it does not lower input lag the way a true higher render rate would.

Use the free benchmark tool

There is a free official Benchmark Tool on Steam, a separate 6.7GB download. It runs a scenic flyby and reports your average, minimum, and maximum frame rate. Two caveats worth knowing: it has no combat, so real gameplay can run a little lower, and it does not give a pass or fail verdict, only raw numbers. It is still the best way to see how your exact PC handles the engine before buying.

Can I run Black Myth: Wukong? Your questions answered

Just barely. At 1080p Low with FSR and ray tracing off it runs around 25 to 40 fps. It is playable but not smooth, and the 3GB version stutters.

Yes. With ray tracing off and upscaling on, it holds around 60 fps at both 1080p and 1440p. Keep ray tracing off on this card.

Yes. The recommended tier and above are measured with upscaling enabled. They are not native-resolution numbers, which is why native benchmarks online look scarier than your real experience.

No. It is optional and very costly, roughly halving your frame rate. Full path tracing is heavier still and meant for RTX 40-series cards and up. Most cards should leave it off.

It uses Unreal Engine 5 with Lumen global illumination and optional path tracing. That lighting is expensive, and ray tracing on top roughly halves your frames.

At 1080p on a mid-range card, yes. Above 1080p, upscaling is effectively required. Even an RTX 4090 cannot hit native 4K at 60 fps on the top preset.

Aim for RTX 4070 or RX 7800 XT territory, DLSS set to Quality, and ray tracing off or on low.

RTX 4070 or RX 7800 XT with upscaling gets you a borderline 4K result. Go up to an RTX 4080 Super and 32GB of RAM if you want 4K with ray tracing turned on.

130GB, and an SSD is strongly recommended. It is required at the recommended tier.

No, 16GB is fine for 1080p and 1440p. The 32GB figure only applies to the 4K tiers.

No. The minimum is 16GB, and 4GB is far below what the game and Windows itself need to run this engine without constant stutter and crashing.

Yes, a free 6.7GB official Benchmark Tool on Steam. It runs a flyby and reports your average, minimum, and maximum fps. It has no combat and gives no pass or fail verdict, just raw numbers.

Unlikely. It is a GPU-bound game, so any modern i5 or Ryzen 5 from 2018 onward is fine.

Both. The minimum tier runs on DirectX 11, and the recommended tier and above target DirectX 12. There is no separate DirectX setting to pick in the menu, the game selects it based on your system.

Not natively on Windows, it runs on DirectX. On Steam Deck and other Linux handhelds, Proton translates it to Vulkan behind the scenes, which is part of why performance there trails the Windows numbers.

Yes, on RTX 40-series cards it supports DLSS 3 Frame Generation, which can roughly double your displayed frame rate at 1440p and 4K. It smooths out motion but does not reduce input lag the way genuinely rendering more frames would.

4GB cards like a GTX 1650 or RTX 3050 sit below the practical floor. 6GB is the real minimum, matching the GTX 1060 6GB spec. 8GB is comfortable at 1080p and 1440p, and the 4K and ray tracing tiers want 12GB or more.

On PC, no, the frame rate is uncapped and will run as high as your hardware allows, though you can set a cap yourself in the display settings. On consoles, the fps depends on the mode you pick.

Fine for a lighter setup. The RTX 3050 clears Black Myth: Wukong's minimum, so target 1080p low to medium and adjust down for a steady rate.

That card falls short. The GTX 1650 is under Black Myth: Wukong's minimum, which leaves you very low settings and a shaky frame rate.

Fine for a lighter setup. The GTX 1060 6GB clears Black Myth: Wukong's minimum, so target 1080p low to medium and adjust down for a steady rate. Around 25 to 40 fps at 1080p Low with FSR and ray tracing off.

This one struggles. The RX 580 sits below what Black Myth: Wukong needs, so expect low settings, low fps, and possibly some launch trouble.

No trouble at all. The RTX 4060 meets or beats what Black Myth: Wukong recommends, so 1080p high runs well and 1440p is realistic. About 60 fps at 1080p with DLSS, roughly 28 fps native without it.

The RTX 3060 is a strong fit for Black Myth: Wukong. It lands at or above the recommended spec, so high 1080p is comfortable and 1440p works. Around 60 fps at 1080p and 1440p with ray tracing off.

For sure. The RTX 2060 outpaces Black Myth: Wukong's recommended card, leaving you high 1080p now and 1440p whenever you like.

You can play it. The GTX 1660 is at Black Myth: Wukong's minimum, so keep to 1080p low to medium and lower a setting if it stutters.

Fine for a lighter setup. The GTX 1660 Super clears Black Myth: Wukong's minimum, so target 1080p low to medium and adjust down for a steady rate.

It will run. The RX 6600 meets Black Myth: Wukong's minimum, which means 1080p on low to medium and a smoother result once you lower a couple of options.

The GTX 1660 Ti gets you in. It meets Black Myth: Wukong's minimum, so low to medium at 1080p works, and turning a couple of things down keeps it steady.

Yes. On the RTX 3060 Ti, Black Myth: Wukong runs at high settings in 1080p and scales up to 1440p without much fuss.

The RTX 4050 is a strong fit for Black Myth: Wukong. It lands at or above the recommended spec, so high 1080p is comfortable and 1440p works.

Expect problems. The GTX 1050 Ti lands below Black Myth: Wukong's minimum card, so low settings and low frame rates are the ceiling, assuming it runs.

That is more than enough. The RTX 4070 clears Black Myth: Wukong's recommended requirement, so aim for high at 1080p or step up to 1440p. Around 80 fps at 1080p and about 58 fps at 1440p with Cinematic settings and ray tracing on, using upscaling.

Apple never built a Mac version of this game. Your MacBook options are cloud streaming or running Windows through a virtual machine, since Unreal Engine 5 titles like this one want a real Windows PC with a dedicated GPU behind them.

No. Integrated graphics fall well below the GTX 1060 minimum for this Unreal Engine 5 game, so you need a dedicated graphics card.

It runs on both, but it is a stretch for handheld hardware. Expect low settings, upscaling on, and a frame rate below 60.

For 1440p at 60 fps you want an RTX 4070 or RX 7800 XT class card with DLSS and ray tracing off. For 4K you need at least that card with upscaling, or an RTX 4080 Super for 4K with ray tracing, plus 32GB of RAM.

An RTX 3060 holds around 60 fps at 1080p and 1440p with ray tracing off and upscaling on. Remember the official specs assume upscaling is enabled.

No. The minimum is 16GB of system RAM. On 8GB you will hit stutter and long load times.

An SSD is strongly recommended and is required at the recommended tier. The install is 130GB.

Yes, it is on PS5 with performance and quality modes. This page covers the PC version.

It is a heavy Unreal Engine 5 game, so first turn ray tracing off, which is worth about 70 percent more frames, and make sure upscaling is on. Confirm you have 16GB of RAM and an SSD, and use the free benchmark tool to test settings.

Steam Play, better known as Proton, is what makes this playable on SteamOS or any other Linux distro, since the developers never shipped a native client. It does work, Steam Deck included, but the game is demanding enough that you should plan on low settings, upscaling turned on, and frames staying under 60. ProtonDB has the current compatibility rating along with launch options other Linux players have found useful, and a heavy single-player game like this one rewards a bit of tuning.

It launched on PS5 and PC first, with an Xbox Series X and S version arriving later. This page covers the PC version.

A GTX 1060 6GB, an i5-8400, and 16GB of RAM will get you 1080p on Low with upscaling turned on, hovering around 30 fps. This is a demanding Unreal Engine 5 game, so anything weaker than that will struggle, and a smooth 60 fps simply is not on the table for low-end hardware.

It never came to Switch. The game launched on PC and PS5, with an Xbox Series X and S version following later, and this page is about the PC release.

No. It only released on PS5, PC, and later Xbox Series X and S. The PS4 was never a target platform for this game.

PS5 offers a performance mode and a quality mode. Performance mode targets a smoother frame rate at a lower resolution, and quality mode targets higher resolution at a lower frame rate. Neither runs at a locked 120 fps.

No. Older Intel HD Graphics chips are far below the GTX 1060 6GB minimum for this game and cannot run it at any usable settings.

No, not in any meaningful way. Iris Xe is a big step up from older Intel integrated graphics, but it is still well under the GTX 1060 6GB floor this game needs, so expect a slideshow rather than a playable frame rate.

No. AMD's Vega 8 integrated graphics, found in many Ryzen laptops, sits far below the minimum spec and cannot run this Unreal Engine 5 game at a playable frame rate.

Radeon 780M is the best integrated graphics chip you will find in a current handheld, but that still leaves it under the GTX 1060 6GB floor this game asks for. You can coax roughly 20 to 30 fps out of it at 1080p Low with FSR pushed up, which feels closer to a Steam Deck than a real gaming PC.

It falls below minimum. RTX 2050 is a low-power laptop GPU weaker than a desktop GTX 1650, so it sits under the GTX 1060 6GB floor. Expect low settings, upscaling on, and a frame rate closer to 20 to 30 fps than a smooth 60.

Yes, it lands around recommended. RTX 5050 performs close to an RTX 4060 in most games, so with ray tracing off and DLSS on it should hold roughly 60 fps at 1080p.

Yes, easily, it is well above recommended. It runs around 94 fps at 1080p Cinematic, about 72 fps at 1440p, and about 49 fps at native 4K, and DLSS Frame Generation can push displayed 4K numbers much higher.

Advertisement